We need buffs to Cloud Drake.

Skaiserus··3 votes·1,106 views

I was thinking that most times the Cloud Drake is not worth fighting over, as out of combat MSpeed is not that good of a buff, and people only get it to get the next drake. I was thinking adding even Attack Speed as that is something worth fighting for for most ADCs (Jhin >.>) and Attack Speed mages and others like Azir. After that, Cloud Drake would be worth fighting for in many cases. Upvote for many to see.

13 Comments

Reaper Soraka5 votes

They're buffing it to 25/50/75 movement speed last I saw. I think it'll be pretty fun to see 3 stacks from it :D

Skaiserus2 votes

Well, at least they're making it faster. Now, Im scared of Rammus and Hecarims in my games...

Reaper Soraka1 votes

Yeah. any jungle that ganks is just going to be more threatening. Everyone from Warwick to Lee Sin.

I don't really know what it will do super late game when everyone stands in mid waiting for a mistake, but up until then it'll be a little more threatening.

CoolKnightST2 votes

I really don't get why people even compaining about out of combat movementspeed. It's crazy strong in splitpush scenario's. It's strong in rotations and it sure benefits roaming midlaners & support by a hugh margin.

Now it just got buffed again. May I have to remind you guys that 3 stacks can match boots of mobility now.

Last but not least is the answer against splitpush. It's just really crazy how easy it is to flank them when they are trying to go for a turret. With this buff they basicly will have to back about 2-3 minion waves sooner. What is basicly the health of a turret.

Thévenin3 votes

I think the cloud drake is deceptively powerful actually. It lets you rotate faster when sieging, allows your initatiators to get a little bit closer to start fights and it allows your support to dominate the vision game. It has its niche and it's definitely strong enough if you utilize it for its true purpose.

Kodyack1 votes

clown drake gives you very, very, very small amounts of movement.

from spawn to baron pit, it's 3.3% faster. That doesn't translate into, really, ANY time.

so no, Clown drake needs buffs.

Thévenin2 votes

Well level 1 buffs from drake aren't supposed to be game shattering. That's a couple seconds, and you'd be surprised how impactful 2 seconds are

DrCyanide1 votes

I believe the LCS casters timed it, and the level 1 buff traveling from Mid to Bot was 0.5 seconds faster. So to get 2 seconds difference you'd have to race from Top to Bot back to Top.... I can see how useful this is.

Kodyack1 votes

it's not even a couple seconds. it takes roughly 14 seconds (from spawn to baron pit), 3.3% faster in that case is about 13.936 seconds. That usually shouldn't matter. This is without any other buffs and only tier 2 boots, add any other movement speed increases such as homeguards or skills, and it's even less.

yes, two seconds CAN make a difference, but only very rarely. how much of a difference does .046 seconds make?

Skaiserus1 votes

While I agree, that most of the time, this is a powerful buff, but most supports just dont ward at all late game, they'd rather much stick with the team and throw a Baron, or Elder, sieging towers is kinda useless with this buff, because although you are faster... You have to wait for the minions that are actually snails when you have this buff. -_- Attack Speed would be very efficient to deal lots of damage to towers quickly. Etc.

Thévenin1 votes

Well that's mountains niche, to take towers. Cloud allows you to rotate that 1-2 seconds faster than the enemy for more chip damage or to possibly get a pick.

Skaiserus1 votes

That's true, but honestly, with this buff, Cloud Drake would be more important to the game, and you know... Better sieging as the synergy between Mountain and Cloud if this buff comes around.

Nami no Dewae2 votes

20 mins into game, No one still has taken the cloud drake.... poor drake.

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