Why go to such extremes with nerfing Tahm Kench support in patch 9.9 ?
Okay so we can all agree that Tahm Kench is a bit of a problem But why nerf him to such extremes ? The proposed changes for the W damage portion are alright you could raise the percent dmg a bit like start a 15% and go to 25% ( 10% to 20% would work too ) but the SLOW change to the W is just crazy eating an ally would result in a double kill for the enemy team every time 95 percent is way to high (what would happen if a Nasus withered you with an ally inside ? ). So may I propose that consuming an ally/enemy results in a 60% ( maybe 75% ) slow all together leaving a bit of wiggle room what do ya'll think about that ? To be honest i have always thought it was weird that with someone inside you that your movement speed would increase it just made no sense. Another idea to is when eating an ally you drop to Base move speed (Nullifying Boots) that would work just as well maybe you could take a hint from blits's w and decay the move speed making it a quick burst. As the changes stand though you are gutting him as a support which was his intended purpose and not many people are going to be happy about this harsh of a change. I could be wrong but who all would like to see them maybe implement these before going all out ?