Infinite Stacking; Obesity is trending?
Alas, it is time again for me to complain about something I find totally absurd and unneeded. Today, I speak of the tragedy known as "Infinite Stacking."
Champions such as Nasus, Veigar, and a few select others have powers that stack towards infinity if the player is half decent, and that cases a great ruckus in simple games. I am no Challenger level player (Hardly qualified for silver, actually) but I a good enough to best the simple player like me. But even a chimpanzee with a stick and no thumbs can hang onto Nasus
long enough to eventually come back with tank stats and enough stacks to be an ultimate weapon. And, I believe this is wrong at its core.
A game should have some level of skill required to be good, and League is no exception (despite popular belief). And having a champion who can sit in the same lane for 30 minutes, playing safely and farming under tower, to eventually one hit (Or chunk) any champion with the unwavering power of a single "Q" is purely wrong, and must be destroyed.
Now, I can hear the doubt and slander approaching. I understand what you are all thinking, captive audience. "This scrub can't 1v1 Susan!" and "Wow, if you understood counterpicking, you could easily block out a Nasus." and Blah, Blah, Blah. All understandable points made, and I appreciate the input.

But that doesn't matter, this doesn't simply effect me. In a game where simply playing it safe and waiting can eventually win everything, I simply must ask Why Riot? I like playing champions that scale with choices, and not champions that build "30 damage" in one item and use their stacks to One-Hit for 800+ damage of the simple life of a farmer. So please, banish this scourge, or make it more manageable.