Should Urgot be a metapick?
The meta currently, as I've understood it, revolves around assassins. Urgot, being a super easy champion with an incredibly high skill-roof ultimate, is also a great counter to assassins, and he also deals almost just as much damage as other adc's without being too squishy (and therefore spend half a teamfight running away from assassins and bruisers instead of actually dealing damage). I love how his ult synergizes alot with supports like Blitzcrank and Thresh, who are currently god tier picks. He also synergizes with Lulu, another god tier pick. With her ultimate after he ults himself, he can put himself in the middle of the enemy team without them being able to kill him, allowing the rest of the team to mop up that high priority kill with ease.
Unlike a lot of adcs, he also has amazing duel potential because of his passive and kiting potential with shield + Q combo. I've even sent a hyperfed Irelia packing (who has anti-CC), just because of the spammability of his slow.
I understand his kit is weird for a lot of people, and he's highly underused. But everyone's complaining about how assassins were reworked and can now jump around the fight and kill adc's with ease. With urgot on your team, your opponent has to think twice about who to kill, because if they go after Urgot, they may end up killing themselves instead.
I don't understand how people can find it in their hearts to put Kog'Maw in their team without problems, a champion that has to die to even get a use out of his passive, but not Urgot.
With his rework coming up, I feel it's time to take one last look at the Urgot that we have now. Is he really useless as people claim? Is he really that hard to fit in a team? In my opinion the answer is no. He trades a little bit of damage for a great laning phase, a ton of protections, an assassin disabler ult, great synergy with god tier supports, and consistent soft-CC.