The amount of stuns/cc/etc in this game is horrendous.

Shattered Mind··2 votes·630 views

Stuns are fine but when they last 3-4 seconds it ridiculous and reduces the skill it take to actually play a champion. For example, Annie doesnt need a stun that long or if you think she does make it burn away other she can hold it forever. The reason i say she doesnt need it is because at lvl 1 with stater items she can burn you down in 1 combo to 1/4 health which is ridiculous. You may be like well counter pick a champ that is ranged. Well considering there are 120+ champion the majority of your players are not professionals and dont have the time to put in to learn all of the champions or even just the amount for one lane.

But this isnt about just champion stuns, its also about items. You got items that cc. So basically you can render an opponent unable to fight back, while that maybe be awesome in real world military situations it doesnt do anything for a game that should be skill based, not who has more stuns.

Feel free to complain and get butt hurt over my post while i figure out a different MOBA to play.

Note - Stuns may not actually last that long but it feels like it.

16 Comments

Genocide Victim2 votes

Who has a stun that lasts 3-4 seconds? Annie's stun is 1.25-1.5-1.75 sec. Riot gutted hard cc so much already. Also Mercs and other tenacity options exist.

EndlessSorcerer1 votes

Probably another person complaining about being caught out and CC-chained.

Shattered Mind1 votes

No I am a few meters from my tower. And Annie was just an example.

really only 2 seconds? Feels like an eternity.

EndlessSorcerer1 votes

Annie's stun lasts 1.25/1.5/1.75 seconds at levels 1/6/11.

It never lasts for 2 seconds.

Shattered Mind1 votes

{quoted}

Annie's stun lasts 1.25/1.5/1.75 seconds at levels 1/6/11.

It never lasts for 2 seconds.

I turned 1.75 into 2 seconds because less keystrokes.

Sonasaurous1 votes

Pretty sure Morgana's Q is the longest form of CC at 3 seconds, but that's only when it's maxed out.

Shattered Mind1 votes

No one has raged yet? Wow usually have so some far...

Sonasaurous1 votes

summoner 1 item 3140

Shattered Mind1 votes

I said with starter items. That isnt a starter item. The current stuns system allows for snowballing to easy.

On another side note Diana seems to be getting more useless.

Sonasaurous1 votes

summoner 1 isn't a starter item

Shattered Mind1 votes

You are confused I think.

Sonasaurous1 votes

You are complaining about CC in the game being OP even when the champion only has starter items --> summoner 1 is an underutilized summoner skill that is available to you at the start of the game that can save you in early game fights.

You then complain about items that give CC, but there are also items that prevent CC --> item 3140 is the most obvious anti-CC item, but there's also item 3222, and QSS builds into item 3139 for damage dealers. And then, of course, there's item 3157.

As for other MOBAs, consider Heroes of the Storm if you want a mind numbingly easy game to play.

Shattered Mind1 votes

I will take this into account.

Sonasaurous1 votes

You also bring up the state of Diana, but with no further information, which is pointless. So I chose to ignore it.

Shattered Mind1 votes

I didn't put any more info on it because it is irrelevant and not related to the stun.

LemurMonster1 votes

The problem is they reset with each stun or bind yeah & found you do less damage when you take damage which makes no sense to me at all.

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