Some reasonable changes to make Ryze finally viable in Solo Queue and not an issue in Pro Play
As the title says...
is currently sitting at a 42% win rate:
http://na.op.gg/champion/ryze/statistics/mid
https://champion.gg/champion/Ryze/Middle
Q: Overload
Damage increased from 60/85/110/135/160/185 to 85/110/135/160/185
AP scaling increased from 45% to 70%
New W: Rune Prison
instantly deals 80/100/120/140/160 magic damage (60% AP scaling) and knocks up an enemy for 1.5 seconds
Flux: Rune Prison's knock-up duration increased by 1 second
New R: Realm Warp (750 Target Range) (275 effect radius) (100 mana) (120/100/80 second cooldown)
casts a spell on an area for 4/6/8 seconds - polymorphing any enemy champions that enter the area
Reasons:
As
is known to be gutted by Pro Play due to his ultimate, he could use some changes.
-By making Rune Prison into a knock-up will allow
to be safer since knock-ups aren't effected by tenacity and allows him to counter assassins better early game
-By changing
's ultimate into an AOE polymorph will make him much better at team fights - and will allow him to have three points in an ultimate (resulting in a stronger Q since it now only has 5 levels)