Soo, about ranged conq nerfs and Garen nerfs...

Princess Bunhead·12/4/2019, 2:15:09 PM·9 votes·3,294 views

First off, those Garen nerfs? They are fucking HUGE! I mean, it's to the point where it will absolutely gut him, and will leave him far worse off than he was pre rework. Is he strong now? Yes! But can you deal with a Garen far easier than a fed flashy dashy champion, who have a far larger threat area? Yes! I'd rather play vs a Garen any day of the week, than yet another Riven, Fiora, etc etc, or any of the ranged cancer fucks.

Might I suggest you instead take away some of Garens early game power, which is half the reason he's so strong, and put a little into his late game? The two reasons he's strong atm, is he's easy to play and apply damage with and he pops into his midgame APEX really fucking fast, and in the end falls off late when everyone is at 5+ items.

You can do this in two ways, either fix the rework already - giving his kit a little less binary actions and a little more skill expression, or change these numbers in a slightly smarter way, instead of just fucking gutting him.

First option is the correct one, but knowing you, Riot, I kinda doubt you wanna sink anymore time and energy into Garen. So, I'll suggest a small number change instead. It's simple, really - but you should really just tie his E AS scaling to R ranks or levels even, so he doesn't pop off so fast early with a slight lead.

This isn't actual numbers I think should be used, but I'm betting it could be something like this - while keeping current base damages: R0: 30% AS scaling on E R1: 25% AS Scaling on E R2: 20/21% AS scaling on E R3: 17.5/18% AS scaling on E

It's really that simple, and gives you better tools to adjust Garen than just flat out gutting him.

Secondly, the conqueror nerf for ranged, is just about the worst possible way you could handle it - why in the flying fuck don't you use the exact same recipe for it, as previous iteration, while keeping current stats? It worked exactly as it should, keeping most ranged who'd otherwise hard abuse it away from it.

Now it completely fucks over champions like Urgot, who's very dependant on conqueror for in-combat sustain, and you basically just cut that in half... Just reduce time active for ranged as previous iteration, and voila - conq fixed. Why is it, you always have to be obnoxius about shit like this, and not rely on tried and true mechanics?

20 Comments

Da Chosan Wan12/4/2019, 3:01:05 PM8 votes

Fucking Riot at it again...

We saw how much slighly less base dmg meant for Garens winrate, and now they do this AND reduce base dmg - well alright, way to go overboard.

This will not only ruin attack speed builds, but tanky Garen too. Good thing I got that God-king Garen skin!...

DeathBurst12/4/2019, 3:20:20 PM7 votes

On Garen: my worries are slightly different. His most common and highest winrate build right now is already full offense: Triforce/Zerker/PD. The goal of the rework was to open up this kind of offensive builds for when you're ahead, but now that it's already the optimal build and if you nerf his kit damage, you will HAVE to build full offense, and the old, more tanky, builds will be impossible to pull out.

In the end, the rework won't have open build diversity at all, it will only push him to play as a bad diver/assassin. At least that's what I fear. I hope it won't actually come to that.

Ashe mage AD12/4/2019, 2:32:07 PM4 votes

First off, those Garen nerfs? They are fucking HUGE! I mean, it's to the point where it will absolutely gut him

Thanks Riot, I can play my champ again now that the meta slaves will pipe down, I really appreciate it. But look I'll be nice, you can forget about E max, start building BC again and Conqueror was only good on him cuz E was good so forget about it and go Fleet. I think this is what most mains will do unless they go for Grasp/Phase Rush. Also the trifroce will still be good but BC is even better cuz you shred 50% armor in like 1 sec.

DeathBurst12/4/2019, 3:19:04 PM3 votes

That deserves two separate threads instead of a big one with everything mixed together, but I agree.

XJ9999999999999912/4/2019, 4:22:42 PM2 votes

all garen ever needed was for conq to work on him as all other runes felt like ass. conq would have fit him perfectly.

so instead of doing that for 2 seasons, they change him and make it work at the same time. bravo.

PRoxy oQ12/4/2019, 6:36:45 PM2 votes

They should both be gutted along side so many other broken things.