ITT we help RIOT make balance decisions. AKA everyone whines and nothing changes.

Mistogan·12/13/2016, 8:36:43 PM·3 votes·513 views

Taliyah is already weak during the lane phase, so why in gods name would you revert her Q passive to last 120 secs again? she has no kill pressure unless she uses her already hard to land E+W combo, but she sacrifices her only escape by doing so. REWORK her Q passive.

1/5 the projectiles at 1/2 original mana cost is simply under powered. Why not 2.5 projectiles? for the mana cost and damage output, it is only fair. Why nerf yourself using worked ground? the projectiles dont even do full damage to minions or champs after consecutive hits without worked ground, so it doesnt clear waves. the only actual benefits to using worked ground is the move speed and mana reduction (not enough mana reduction to be worthwhile)

Heres another suggestion. Let Taliyah store ammo with her Q. Have the shots revolve around her so enemies know when she is dangerous. she can fire them off at her own will, one at a time, as skill shots. The damage reduction can stay for consecutive shots as she would have more control of where they land, and standing on worked ground REPLENISHES her ammo, and makes the shots cost less mana to fire.

Taliyah is one of the least played and lowest win rate champions for a reason. Fix that, Riot.

7 Comments

Rivuo12/13/2016, 9:10:51 PM2 votes

fuck taliyah. i hate champs who completely nullify a whole area from being walked on

Sir Fuzzi12/13/2016, 9:19:48 PM2 votes

Dude she's low playrate because she has a mechanic that zones herself. Like holy shit what is even worked ground? I need a Taliyah player to tell me what the hell is up with worked ground and why it hasn't been phased out of her kit yet.

Asura Gonza12/14/2016, 2:48:32 PM2 votes

The opener suggestion is GLORIOUSS

I cant stress that enought.

I REALLLY hate on how worked ground is mainly a nerf for taliyah instead of being a PRO to her game. She zones herself and nerfs her game drastically. The single pellet does miserable damage and the mana refund is not great in comparison to the nerf.

WG SHOULD be a comfort zone for Taliyah, not something we evade like a plague. If she was able to "recharge" pellets on it and then unleash it... it would be SUPERB fun and unique. She would be able to create places where she can be strong.

I said this in other posts--- but i would like WG to be HER PASSIVE instead of rock surf... and make rock surf her R passive.

Make WG improve her skills. the example of Q above is a great one.

Make her W reduce its cooldown faster when standing on WG, make E HEAVILY SLOW people who dashes on the minefield while it is set on WG, or outright snare them when popping all the stones with a dash.

Astôlfo12/13/2016, 8:45:12 PM1 votes

Or better yet, revert to pre-6.14 when she was perfectly balanced and actually unique.

Zelorxon12/14/2016, 3:20:05 PM1 votes
  • Unnerf shyvana and revert all the changes except for ult CC immunity, also revert Q nerfs
  • Give kindred a Q that hits up to 5 targets when fighting monsters and extend W duration by approximatively 20-25%, also increase E slow by a little bit, so it doesn't feel like i'm wasting the time of 2 autos for a mock-slow that would benefit at best just the laner i'm ganking
  • Buff the counterplay instead of nerfing the play
  • Buff doran's shield so that melee assassins mid aren't reduced to merely counterpicks rather than well-rounded picks
  • Update mana costs for champs such as ahri, malphite, sejuani, maokai, gragas, the jungle ones may be balanced with more mana regen possibilities in the jungle
  • RIOT THE TALISMAN TOOLTIP SAYS THAT YOU GET MANA REGEN WHILE IN THE RIVER, THIS ISN'T TRUE, EITHER FIX THE TOOLTIP OR FIX THE BUG
  • Give armor pen alternatives so varus, miss fortune, jayce, poppy jungle that used armor pen reds and some other ad tanks/casters have finally a legit build of their own and they aren't forced into cheesy builds with what's currently available
  • Give more tank items, with more effects, so the game isn't boring and there's something fresh and new on the table
  • Add an armor cdr item for manaless tanks or tanks that don't feel to build mana
  • More map items such as zz'rot, i know it would be dota plagiarism but add something more on the map, maybe a little shop or something
  • Add a "push/freeze/ward here/warded here" ping so bronzetards know that wave management/map control is a thing and isn't tryhard pedantry to humiliate them and shame their stupidity/ignorance
  • Buff herald/make it easier to take since it feels pretty "meh, i guess it's better than nothing" and you can't take it, especially at lower elos unless you just had a stomping fight
  • Add a "PLEASE BE QUICK" for when an objective is called so bronzetards don't show 5-10-30 seconds later at baron/turret giving a free ace and a baron/turret to the enemy team
  • Add in the loading screen tips actual tips, such as "You know that if you at 35 minutes see the enemy adc splitting bot and he hasn't passed the river yet and 4 are sieging mid you should probably engage 5v4 instead of going to chase a kill bot and get aced by the enemy team?", i honestly don't give a shit about a sushi restaurant in china that made discounts based on league rank, because if i was to step in that restaurant they should give me a life-lasting free meal card.
  • Elise struggles in the jungle right now, i know you want her to be a gankbot because counterplay, healthy gameplay and all your ol' bullshit, make her human W do more damage to monsters or make her spiderlings more tanky so they don't get obliterated by the infamous raptor camp, also same thing as kindred, her W in spider form is too short for when you're farming raptors/krugs, but that's not really a problem since it gets somehow balanced by the other camps, it just feels uncomfortable but that's not really a problem
Big Lincoln12/14/2016, 3:21:31 PM1 votes

Darius needs a buff to double his base damage. since camille is allowed to have 800-1000 true damage on her Q, end-game Darius should be allowed to do 1600 on his ult