Taliyah needs some love
If you have the skill to play
then you can still manage to do well, but to most shes unsatisfactory :( what if rito changed her Q? Specifically worked ground?
>Q generally works the same except for a few things.
>if Taliyah doesnt have any ammo, then she can hold Q while on fresh ground to create worked ground. >While standing on worked ground, Taliyah passively makes ammo (rather than the movespeed buff). ammo are rocks that float around her, like the Q animation before they fire. >Taliyah can store 5~ shots >while standing on worked ground, Taliyah cannot fire her Q ammo off all at once, it is semi auto. >if she holds Q down she can force a cooldown and manually make 1 ammo (maybe two). >while not standing on worked ground, Taliyah can fire off her ammo like a machine gun, or... >she could hold her Q down, and it would consume all her stored ammo to make one large projectile that pierces enemies. >this single projectile takes some amount of time to create, enemies could pressure Taliyah if they catch her out of bounds. >it could have a splash at the end of its range, or where your cursor was.
I play Taliyah quite frequently, and while i feel like she has great potential as a champion, I think her Q jut isnt in a good spot. I love the champion, shes cute and fun to play, so I just want her to get the love she deserves. Everything else in my opinion is great. (even her fluffy eyebrows)
pls notice me rito senpai.
Edit: I had a thought. What if while she is using her passive (the rock surfing one) and you dont have maximum ammo she could find ammo. "ooh another rock. and another!"
another thought: Her ammo capacity could increase with ranks in Q for balance reasons.
W effect. If someone triggers one, they are stopped in place and knocked up a little bit. This way her E actually has some form of useful utility and would actually be a threat mid to late game. The reason why the damage was gutted is because Riot Zenon doesn't want it to be a burst tool, but a zoning tool. Problem with that logic is that the move was only good for its damage, so getting rid of it removed its zoning potential.