Some small reasonable changes to make Nasus viable at high elo without breaking him...
As the title says...
is currently sitting at a 49% win rate:
http://na.op.gg/champion/nasus/statistics/top
As
is known to be very immobile and easily kited, giving him a dash will make him much more viable.
New W: Wither (600 Target Range) (14/13/12/11/10 second cooldown) (80 mana)
dashes in a targeted direction, dealing 40/70/100/130/160 (40% AD scaling) physical damage and slowing enemies by 40% for 2.5 seconds he passes through
E: Spirit Fire
New Effect Now reduces enemy champions attack speed by 10% each second during the flame, up to a maximum of 50%