Ok Riot. Now that Irelia has been release there is literally no reason to play Diana anymore.
does everything
does but better.
Irelia benefits from both AP and AD
-
She can be played mid or top both with great success.
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Her Q is reset on kill or marked target although has as shorter range and benefits from on-hit effects.
3 Her W is a straight up better version of of
W. It may not be a shield but it can protect you from more damage than
shield can at all ranks and returns a portion of the damage you took while charging it. Downside is you stand still but since it cant be interrupted its more of a personal thing.
-
Her E has infinite range hypothetically speaking but has massive range on a normal basis. The angle and range can both be adjusted and is a stun that deals damage. Comparing this to
E where she will never be tanky enough to warrent going in and using it on a team fight unless you are ready to blow hourglass, there is no competition. -
Irelia does everything diana does but better in 3 abilities and still has a passive and R left.
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Diana passive used to give AS but only because her base AS was and still is shit. For someone who relies on AA for a good portion of her damage she sure doesnt have a great way to get it. She can use an ability to make the next 3 attacks faster but the fact this doesnt stack but rather refreshes means you need to space out your spells which means clunky rotation or the target getting away. This passive becomes useless in a team fight where you need to be moving constantly or else. Irelia gets away with this because her ult stop people from autoing but AA'ing isnt even important in her kit.
Its time for
to get a rework.
took whatever niche
had for himself and
just end up stripping whatever was left.
is no longer unique and hasnt been good in years.