Some reasonable buffs/changes for Volibear to made viable again...
As the title says...
is currently sitting at a 48% win rate:
http://na.op.gg/champion/volibear/statistics/top
https://champion.gg/champion/Volibear/Top
Q: Rolling Thunder
Bonus movement speed increased from 15/17.5/20/22.5/25% to 25/30/35/40/45%
Bonus movement speed increased from 4 seconds to 4/5/6/7/8 seconds
40% AD scaling added
New Effect
can now move through units during Rolling Thunder
W: Frenzy
Bonus attack speed per stack increased from 4/8/12/16/20% to 12/16/20/24/28%
Cooldown halved against minions and monsters removed
New Effect Frenzy now resets and refunds its mana cost if it kills minions or monsters
E: Majestic Roar
AP scaling removed; 100/110/120/130/140% AD scaling added.
60/65/70/75/80% AD scaling added to bonus damage
New Effect Majestic Roar deals 80% bonus damage to minions and monsters
R: Thunder Claws
Cooldown decreased from 100/90/80 to 80/70/60 seconds
New Effect Thunder Claws deals double damage to minions
Reasons:
-By buffing the movement speed and increasing its duration on Rolling Thunder will allow
to move through units and allow him to catch up to enemies much more easier without being kited to death.
-By putting AD scalings on
will finally make him the bruiser/juggernaut he is meant to be.
-Putting a reset on minion/monster kill on Frenzy will allow
to have no difficulty wave clearing.
-By reducing the cooldown and adding double damage to minions on Thunders Claws will allow
to clear large minion waves without issue.