Some reasonable buffs/changes for Volibear to made viable again...

Colton147··1 votes·880 views

As the title says...

Volibear is currently sitting at a 48% win rate: http://na.op.gg/champion/volibear/statistics/top https://champion.gg/champion/Volibear/Top

Q: Rolling Thunder

Bonus movement speed increased from 15/17.5/20/22.5/25% to 25/30/35/40/45%

Bonus movement speed increased from 4 seconds to 4/5/6/7/8 seconds

40% AD scaling added

New Effect Volibear can now move through units during Rolling Thunder

W: Frenzy

Bonus attack speed per stack increased from 4/8/12/16/20% to 12/16/20/24/28%

Cooldown halved against minions and monsters removed

New Effect Frenzy now resets and refunds its mana cost if it kills minions or monsters

E: Majestic Roar

AP scaling removed; 100/110/120/130/140% AD scaling added.

60/65/70/75/80% AD scaling added to bonus damage

New Effect Majestic Roar deals 80% bonus damage to minions and monsters

R: Thunder Claws

Cooldown decreased from 100/90/80 to 80/70/60 seconds

New Effect Thunder Claws deals double damage to minions


Reasons:

-By buffing the movement speed and increasing its duration on Rolling Thunder will allow Volibear to move through units and allow him to catch up to enemies much more easier without being kited to death.

-By putting AD scalings on Volibear will finally make him the bruiser/juggernaut he is meant to be.

-Putting a reset on minion/monster kill on Frenzy will allow Volibear to have no difficulty wave clearing.

-By reducing the cooldown and adding double damage to minions on Thunders Claws will allow Volibear to clear large minion waves without issue.

8 Comments

Alzon3 votes

So... Volibear can Auto three times and mash W to instantly clear a camp. Plus his AD scalings are through the roof. You’d need to lower his base damages for that, plus the attack speed boost on Frenzy is fine as it is or with a small buff. He doesn’t need a free 84% Attack Speed steroid at level 9. No champion does that, except a Q max Tristana or Twitch. You could possibly have it that high still with both a maximum duration before going on an internal cooldown, and using the bite also removing the attack speed buff. This means Volibear would have a definite, limited window after stacking his autos where he can use the bite, so more power could be funneled into the passive and/or active.

Extra damage to minions on Thunder Claws is unneeded. The damage is already ridiculously strong, plus ulting for waveclear unless the base is dying is just trolling, wasting a huge source of teamfight damage.

Crett2 votes

i feel that by slamming high movement speed and massively increasing his clear theres a dangerously high possibility he’ll turn into a hyper farming unkillable diver

Moody P1 votes

give W mana refund too like how darius W does

based colton

ankoanko192 votes

Colton is the voice of the people. Because if everything is op = nothing is op.

DuskDaUmbreon1 votes

Bonus movement speed increased from 15/17.5/20/22.5/25% to 25/30/35/40/45%

Bonus movement speed increased from 4 seconds to 4/5/6/7/8 seconds

JESUS FUCKING CHRIST WHAT.

No. Volibear does not need to be made impossible to be outrun by literally everyone including a Jhin with four Zephyrs. 45% for 8 seconds is roughly on-par with Sivir's ultimate. No champion who's only weakness is being run away from needs that much movement speed.

R107 Games3 votes

Stop taking the bait,this is colton147.

Moody P2 votes

"only" weakness lol

ankoanko191 votes

Do Irelia next pls

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