Buff Kayle Ult?

RIGed·8/20/2014, 4:40:07 PM·1 votes·700 views

Anyone else think the duration should be increased to 3 or 4 seconds? I know 2 seconds can be the difference between life and death but the keyword is can. I just don't feel like 2 seconds is enough versus other ults like the huge steroids from nasus, renekton, aatrox and yi. Even if you only use it to try and block instant death moves 2 seconds still isn't enough anymore with new champs like fiora, yasuo, vi, and velkoz. last game I tried to ult against fiora's and it lasted so long she killed me anyway. Anyone else feel like this needs a duration buff?

8 Comments

67chrome8/21/2014, 4:56:14 AM3 votes

I thought it was pretty low when I started playing LoL, but the flexibility it offers on being cast on anyone is rather game-changing.

It also comes with very little strings attached in regards to other similar defensive capabilities. Poppy has to target someone, Tryndamere's only prevents his HP from dropping below 1.

Kayle can target herself or allies without the need to be in range of enemies, and she can also optimally use her ultimate when at full health - negating things like turret shots for a dive, or the front-end of a burst rotation that would leave her at ~15% HP (where Tryndamere is screwed).

Also - consider Kayle is basically ranged, were essentially all other champions with any defensive skill of roughly equal power are melee.

Wheatloaf8/20/2014, 4:53:38 PM1 votes

It would be flat out oppressive at that duration if anyone on the kayle's team got ahead. Imagine a full crit chance Nasus, in the middle of your team, invulnerable for 4 seconds. Yeah.

Silverclaw8/20/2014, 5:53:22 PM1 votes

Short answer: No.

Long answer: Shit needs a mana cost and another nerf, not a buff.

Baughwssery8/21/2014, 6:45:10 AM1 votes

In a meta where teamfights don't last any more than maybe 6 or 7 seconds, she doesn't need to make anyone on her team alive for over half of it. Hell, she almost does that already.