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Ahri feels bad to play with and to play against.

MirrowFox··4 votes·866 views

She feels bad to play against because that overpower move speed at q. But also feels bad to play with because her low dmg at w and high mana cost. Why don't you nerf her safety it's all that she needs and then you can work for her. Her passive must be or reworked or changed because her high mana cost don't let her spam spells to get the heal also she just can use it efficiently at q . Why don't rework her passive something like a stackable passive every time you kill big minions champs etc grant power to her abilitys?. I though this for passive.

Passive you get souls by enemy kills big minions and monster defeats to a maximum of 20 , when you reach 10 souls you can empower one of your abilitys q, w , e Empowered q dealt true dmg on both parts. Empowered w it's cd starts when you press w and you get's move speed when a fox fire hit a champ and aditional dmg. Empowered e it's duration get's increased to 2 sec and can't be removed the effect You just can empower 2 abilitys so always you'll empower you q and the taunt could be empower if you want more utility or w if you pref an assassin style.

Her Q remove the move speed boost and her cd could scale with the lvl (8.5/8/7.5/7/6.5) So this way you are not that oppressive early and you reduce it's cd at higher lvls also it's mana cost should be much lower 55 / 60 / 65 / 70 / 75

Her W has been always a difficult ability to balance because it could deal a lot of dmg so i though something like this. When used 3 fox fires appears each one focus a different objective , the fox fires focus the enemy with the lowest hp the last enemy you aa'ed or if in range the enemy champion. NEW If the enemy get's charmed all fox fires go on it. 50/75/100/125/150 basically 10 more dmg every lvl ( scales with 40%) With these you benefit the good ahri's that hit their charm and also let you to decide who you hit with it.

Her e. The enemys charmed get's 20% more dmg by orb of deception. Mana cost 50 / 65 / 80 / 95 / 110 Charm duration 1.25 at all ranks.

Her R don't change.

21 Comments

Dreamfights3 votes

Looks really nice for me i just want the s4 ahri back :/

Raxistaicho2 votes

Problem is Riot made Ahri's safety her identity when they did that "kite mage" mini rework back in S5, and Riot's slow to admit to making such mistakes.

And unfortunately, a champion whose only strong point is their safety doesn't make for engaging moments of play. Ahri's so low-reward when she does take risks that it begs the question of why bother, but she's also hard to do anything against if she's playing safe.

Final Spark Lux1 votes

The trap is set. Now we wait for Ahris to appear.

MirrowFox1 votes

Hahaha

ScissorsNstuff1 votes

[{quoted}](name=Final Spark Lux,realm=NA,application-id=3ErqAdtq,discussion-id=A09BK981,comment-id=0001,timestamp=2017-12-07T14:10:46.598+0000)

The trap is set. Now we wait for Ahris to appear.

You were expecting ahris... BUT ITS ME!!! CEREAL

Final Spark Lux1 votes

I'm honestly surprised Ahris didn't drop by. If I see any thread with anything Lux related in it, I HAVE to stop by and say something, just so people know that I'm watching squints

Weedbro1 votes

ahri's charm shoudl force champions to play with themselves

ScissorsNstuff2 votes

{quoted}

ahri's charm shoudl force champions to play with themselves

APPROVED

nm10101 votes

I disagree with giving her lower mana costs or changing her passive (it really helps in poke heavy lanes). I do agree she needs a bit more damage so she isn't snowball reliant, preferably a 10% ap ratio on q (5% on both passes, not 10% on both). It does next to nothing early game, but really helps her transition in the mid game without needing to be 2-3 kills ahead.

Oh and make her W centered on her hit box with a small range buff so it can actually prioritize champions instead of hitting minions because 2 of the fires were 5 units out of range.

MirrowFox1 votes

She used to have that mana cost and she wasn't op , All ahri mains agreed that they prefered the ahri from s4 but riot doesn't listen us also she was more balanced and people didn't cry about her this much

nm10101 votes

She already out pushes a fair amount of mid laners, lower mana cost = top tier pick. I literally just spent like 2 months playing nothing but Ahri, she is ok but lacks natural scaling with the current pace of the game.

FooDang1 votes

Ahri is fine. Last thing I want is her to be on the pick/ban list...

xlSaiyanlx1 votes

I was an Ahri main but I basically quit her after they nerfed her ratios awhile back

MirrowFox1 votes

I keep playing her she's fine high tier 2

ChaddyFantome1 votes

Make her Passive and Q-passive require she hit a champion to work and then we can talk about whether she needs damage buffs.

MirrowFox1 votes

Her passive is almost usseles now so if they do that. The q change is what i said to riot but they didn't listen so...

ScissorsNstuff1 votes
ScissorsNstuff1 votes

Ahri is fine for the most part. She just needs a new solution to long term fights she doesn't win with ease OR she needs to be rewarded more for "winning" without actually killing if you don't want to treat her as an assassin (you == whoever or rito in this case)

Basically what ahri needs is a new item or a way to take towers down faster or she just needs something like a neverending stack system.. something. She is otherwise actually really healthy

By the way take mage runes primary and support runes as her secondary unless you are faker and can just win with any champ with any setup because trololo faker

MirrowFox1 votes

She's fine but she isn't a kite mage and neither and assassin

ScissorsNstuff1 votes

{quoted}

She's fine but she isn't a kite mage and neither and assassin

I'm really hoping they bring back that experimental item from the brawlers game. The spellbook that gives the movespeed. Ahri should be like a mage carry like azir but more mobile

Ayanami3rd1 votes

She's fine. She is versatile, and still needs some skill to get the most out of her. Don't touch her.

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