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About Ahri Latest Balance Changes

MirrowFox··16 votes·7,232 views
r/leagueoflegends - About Ahri Balance

Hey wanted to share my opinion on current ahri state if some1 is interested I'm mirrowfox D4 Elo and have been maining ahri since S4

  • Definetly ahri was OVERPOWERED before the nerfs and she deserved them but ahri got nerfed on a wrong way once again , like many old champs ahri's kit needs her ultimate to work so increasing it's cd make ahri usseles for around 2 minutes which sucks for an early-mid game champ.

  • Also increasing by a 40% the charm duration is not healthy for an assassin , this buff is the main problem if they wanted people to max w instead of charm they should have made charm mana cost scale with lvl .

What I propose Is revert both (ult cd and charm duration) keep the mana cost redu and see where she lands if she still needs buffs just make QoL like ult cd get's reduced if you kill an enemy or standard cd if you used to ran away , you could even think of a slight buff to w ap ratio from 0.30->0.35 (Maximum dmg from 0.48->0.56)

TLDR;

-Ahri was op and ned a nerf .

-Ahri's latest buff should be reverted , charm duration increased by a 40% was HUGE.

-Also revert her latest nerf and she would be balanced.

30 Comments

Hechy4 votes

you know that the official riot classes are bullshit? they put nunu as a support etc. just grow a brain and dont look at shit like this

Infernape2 votes

You know that was way before Riot introduced subclasses. The subclass Nunu belongs to are Wardens.

2Charmnot2Charm1 votes

{quoted}

You know that was way before Riot introduced subclasses. The subclass Nunu belongs to are Wardens.

https://i.imgur.com/q0iDDNH.png

And yet there is no such thing as sub classes in the client :). It's been 2+ years and players still have to use the wiki to find out that is a thing.

"Riot introduced subclasses" doesn't mean jack when they don't put it in the official client.

and since those aren't in the official client riot can't say anything about Ahri/Leblanc not being Assassins https://i.imgur.com/9dkvp9k.jpg

Let's not also forget that they stated the Ahri revert is an assassin playstyle this year. https://i.imgur.com/XwOu017.png [sg-miss-fortune]

Infernape1 votes

Tbh Riot's lazy as fuck. They need to put the subclasses into the game itself. It causes a disconnect.

Nut on my Butt2 votes

LeBlanc was literally a part of the assassin update, so your nit picky argument falls flat there, as Ahri and LB are both the most mobile champs in the list of Burst mages, giving aspects from both classes.

WalkingInACircle4 votes

That charm duration added a lot of fluidity and identity to the champ, and I'd hate to see it go.

Don't pidgeonhole Ahri into being an assassin, she doesn't have the target access full assassins have. Champs a hybrid.

MirrowFox2 votes

{quoted}

That charm duration added a lot of fluidity and identity to the champ, and I'd hate to see it go.

Don't pidgeonhole Ahri into being an assassin, she doesn't have the target access full assassins have. Champs a hybrid.

How does charming for longer add identity for me it even decreased her difficulty bec with 1.4 you can't fail q while before you would have to aim moving to sides or using ult while now the duration is enough to eq and both parts without being able to dodge them

iV0lt4GE3 votes

I think that the overall problem that Riot refuses to revert buffs/nerfs is because it would make the buffs/nerfs useless from the start and therefore they decide to give conpensional nerfs/buffs (prob why they nerfed the ult). There have been cases where they were forced to revert buffs/nerfs/reworks, but that's only because, it would have been a more pain in the ass to continue balance their current state, instead of reverting them.

TL;DR unless Ahri reaches a state where balancing her is difficult, reverts will not happen

MirrowFox2 votes

{quoted}

I think that the overall problem that Riot refuses to revert buffs/nerfs is because it would make the buffs/nerfs useless from the start and therefore they decide to give conpensional nerfs/buffs (prob why they nerfed the ult). There have been cases where they were forced to revert buffs/nerfs/reworks, but that's only because, it would have been a more pain in the ass to continue balance their current state, instead of reverting them.

TL;DR unless Ahri reaches a state where balancing her is difficult, reverts will not happen

While it make sense I still think riot should do revert to buffs/nerfs bec at this case is what made ahri became op and even with the latest nerf she still has around 52.5 wr which shows that she's still overperforming

iV0lt4GE2 votes

{quoted}

While it make sense I still think riot should do revert to buffs/nerfs bec at this case is what made ahri became op and even with the latest nerf she still has around 52.5 wr which shows that she's still overperforming

That might be true, but since they nerfed her this patch, they will prob wait a patch or two and see if she still performs as she does.

GayFluffyUnicorn2 votes

Rito doesn't revert buffs or nerfs because that would be admitting a mistake something they are unable to do.

Elapidaé3 votes

Just remove the champion tbh she has too much shit going for her. Lane sustain, cc, true damage that goes through minions, three dashes, too much damage, like just get a ludens amd you win the lane

Shablagoo3 votes

Lol, the ult nerf was exactly what she need her charm isnt the problem in fact it generally adds counter-play if she doesnt hit her charm her dmg is cut by 40%. The probably is she was to safe, and to often, less cd on her ult meant less options to shut her down because you couldnt gank her, less options to punish her to make a mistake, and less times she gets a auto charm hit with her ult. In all cases her ult is the problem, if you revert the charm changes and the ult buff you will find she will go back to her previous winrate, because before ahri was just as strong without the 40% dmg increase because she was so safe.

HaIlMonitor2 votes

She was already over a 50% winrate before, peaked at 54, got nerfed and still globally is sitting at a 52%. She is an easier to play champ with lots of utility and so she will be slightly above average, but seems okay right now.

I would rather they cut more utility from her kit, or weaken her sustain but keep everything else the same.

MirrowFox3 votes

{quoted}

She was already over a 50% winrate before, peaked at 54, got nerfed and still globally is sitting at a 52%. She is an easier to play champ with lots of utility and so she will be slightly above average, but seems okay right now.

I would rather they cut more utility from her kit, or weaken her sustain but keep everything else the same.

Yeah an assassin can't have tons of utility that's why her charm duration should be reverted to how it ever was.

HaIlMonitor4 votes

How is she an assassin? She has a heal, and a hard CC. She has damage and some mobility on her ult, but I wouldn't call that an Assassin. I also think Riot calls her a "Burst mage" like the same Category of Syndra and Annie.

HP Crookshanks2 votes

Akali Ekko Evelynn Kayn Khazix Nocturne Rengar Shaco Talon also have heal and/or hard CC. Ahri is obviously an assassin.

HaIlMonitor2 votes

Oh my bad, didnt realise 2 divers, and a fighter are also all assassins now. Lol, talk bad about ahri and get downvotes.

Watch this: Zoe whos kit isnt just an updated version of Ahri is op! Just like ahri but she is sexy so we will ignore her glaring problems.

Thanks for the upvotes.

2Charmnot2Charm2 votes

Burst Leblanc

https://cdn.shopify.com/s/files/1/1061/1924/files/Thinking_Face_Emoji.png?9898922749706957214

Edit: Oh so now we are not calling leblanc an assassin just because some moron put her in the burst category?

Malak2 votes

the ahri mains start posting again as soon as she isn't op smh

MirrowFox2 votes

Did you even read the post?

You look pathetic xD

Charmed by Ahri2 votes

The cooldown nerf wasn't necessary, she is definitely hit early being an early-mid game champion. But the charm duration buff was a nice touch that she's needed for many seasons. Ahri isn't an assassin, she is a mobile burst mage, being so the charm buff helps her kite and catch more than before. Believe me, i've felt the nerf, just means you need to be wary of your ult and when to use it. Moreover, you can change your build to incorporate CDR items or ultimate hunter or grab CDR runes from sorcery and or inspiration.

Śhunpo2 votes

The nerf is fine since her ult is honestly what breaks her due to the general safety it provides. Now she finally feels less safe.

Morning Raven1 votes

Why would mobility be an issue in a game with intense mobility creep on everyone else?

Śhunpo1 votes

Except for the fact that Ahri's non-conditional and reliable.

Noor Sakata2 votes

While I completely Agree about your change suggestions But no , Ahri was not OP at all , not even close , not even close of being a meta champion Strong yeah , but don't call her OP , she might be OP when it comes to 1v1 when she has Ult and ignite" like many other champions " but she is ok in fights , not even that strong to be op The charm duration buff doesn't sound that much op to me but , I always asked for reverts , don't like seeing her winrate like that anyway

Tormentula1 votes

Whenever I complained about ahri, my main issues with her was;

a) her ult being available way too often making it really hard to punish her unless she waste it and somebody can punish her in that time window. (At level 6 she's practically ungankable, unless you return gank immidiately after but at that point she's just full health freezing under tower until its back up)

and b) the charm. Idc so much about the duration because regardless of duration Ahri's spell rotation will finish, and it does kinda make sense for a damage amplifier on it, but the range on the charm is actually kinda long. I'd understand if ahri was a mage, but she plays more like an assassin, she should have to put herself in a position where the charm will either land and she'll kill her target, not throw charms from 975 units and the moment one lands QW one shot them or at least 75% health them before follow up. Its a far distance + the person hit walks closer so ahri doesn't have to step up. I mean sure the ability might not be long just for her type of champion it is.

If charm had a lower range (or mana cost so its used more carefully) idc if it did have extra damage, at least Ahri's wouldn't just throw charms from such a safe distance.. you can't stand behind or in the middle of the wave because of her Q going through minions and you can't step out because charm goes so far with a decent hitbox too. I feel ahri should be rewarded for landing charms and punished for missing them, differentating good and bad ahri players. ATM it feels like you can just throw anything out and still manage to win. 3rd times' the charm is literally what I experience when I play ahri because I suck at ahri and still manage to win lane off of one charm after missing and throwing out several, not like missing them puts me at risk. Ahri players that land all there charms and are good should do well (this is why I think mana cost is a good option too so players only throw out charms that matter) but Ahri players that just spam charm and so happen to land one of them shouldn't be able to auto win.

SanKakU1 votes

I agree. The charm changes were over the top and her ultimate was a fun and interesting part of her kit. I don't know how fun or strong she is now since I haven't played her, but playing against her hasn't felt very satisfying because if I randomly get hit by her charm because we don't have enough vision I feel punished for an ally's(my support) mistake and if I'm the one mostly in charge of vision then it's kind of easy to beat her if she isn't on the other side of the map half the time.

Lotus Storm1 votes

I like this state Ahri. Problem is Ahri does have too much safety. She just does.

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