I'm going to be quite honest, I kind of miss gameplay with OLD Phantom Dancer.

Mimy··6 votes·643 views

I know it wasn't the most powerful thing in the world.

But I miss being able to go through units **and not having to be within a certain range of an enemy. **

550 units is nothing when a lot of people have a dash...


Part of me wishes there was more items/things that granted movement through units.

#This must be why people play Janna. She get's it passively.


#HOLY SHIT NO WONDER I FAVOR GHOST OVER FLASH WHEN IT COMES TO ESCAPING PEOPLE!

In my head I knew ghost did that.. but at the same time because it did I overlooked it.

#Till I tried to use flash again and I GET CAUGHT ON MINIONS!

I hate flash...


Tl;DR: I hate minion collision and I want more ways to walk over them.

3 Comments

nekochan1 votes

How about old old phantom dancer with dodge chance? I.e. Jax's best friend

Mimy1 votes

[{quoted}](name=The WiIdcard,realm=NA,application-id=3ErqAdtq,discussion-id=9uVqIOsT,comment-id=0000,timestamp=2016-10-20T16:54:08.383+0000)

How about old old phantom dancer with dodge chance? I.e. Jax's best friend

Maybe not that old.. like 2014 PD... xD

Pope Glitterhoof1 votes

Well, Janna's ghost passive is not permanent. It is lost when her W is on cooldown.

The only champions with permanent innate ghost passive are Fizz and Kassadin. The rest have conditional ghost passive or effect tackled on active abilities.

I am going to be honest though. Unit collision is sometimes an annoying mechanic to play with.

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