How much will runes reforged affect certain champs? (Nasus)

Winters Dawn··1 votes·641 views

I was just thinking about this the other day. So I have been playing a lot of Nasus lately I run the intelligence mastery giving me 5% cdr and up the cap to 45%. I also run 10-15% cdr runes to give me a nice 15-20% cdr at the start of the game. So with runes reforged I know they probably will be diverse in the selections but I worry about these little things. Will I still be able to get 45% cdr with nasus,, how much cdr will I be able to go into a game with. I'm excited for the new rune system but I am also a little nervous how it will affect individual champions.

10 Comments

ValyrianBlade2 votes

Base stats of champions will likely be adjusted to include whatever runes they normally run. In the case of Nasus that would mean lower base cooldowns in his kit (at least at low ranks). In the case of junglers that will probably mean more base armor. Maybe TF gets a little MS. ADCs get higher base AS and AD. etc...

All just a guess, but the game will be rebalanced around it. Individual champions may get missed, and their mains will whine about it. Alternative playstyles will be wiped out entirely (unfortunately).

NinjaGuy691 votes

Riot gave a few examples of experimental runes they're testing but they won't be unveiling the new system until Pre-Season 8.

KirotheImmortal1 votes

I say this alot however on nasus it might be different. CDR runes are bad. Specialy tanks, bruisers, mages, adcs, and supports. (So all champs) your able to hut 40% (45% with masteries) with a 2-3 items. For nasus i would say use the runes for MP5 because hes mana dependent. If not that then i would say gold income or raw damage.

KirotheImmortal1 votes

Oh. I didnt get all the way thru. XD i thought you where asking about upgrading your cdr runes.

Itll have more impact from what they said. They want it to be more game changing with multiple possible set ups so rhere isnt cookie cutter builds.

They wana do away with people having a page for AD champs and AP champs. And have it more for situational set up.

Darkdemon6531 votes

More importantly, what is Nasus going to be like without MR and armor runes?

rework trundle1 votes

There's a rune that gives 1% cdr per level until lvl 10. I don't think we'll get the 45% back, but there goes the 10% cdr in runes Nasus usually included. I'd suggest you to check this if you have more questions, mains are usually better at answering questions about their champs.

Glory ln Death1 votes

One of the Rioters mentioned in the comments that it will still be possible to hit 45% cdr with the new runes.

rework trundle1 votes

Ah, I like to hear that. Looks like we'll still have 2.2 Q Doggo then :P

GreenTang1 votes

Honestly, as a Nasus main myself. I personally take stacking CDR runes relying more on being able to last hit as this allowed me to build more armor and other defensive runes without losing stacks. I think about it this way, if you take more dmg from enemy laner its harder to cs thus u lose stacks, so even if u have 10-20% flat cdr u can not safely stack and farm without dying easily. That's mainly why I go the stacking overtime cdr as it allows a safer laning and more consistent stacks.

However, as this is an old thread, riot just released most of the new runes, and I think the new grasp will be the best as you can gain lots of healing and defense from healing(and as Nasus has the passive lifesteal) you will be able to constantly proc the runes throughout laning which makes it harder to bully him out of lane. But the BEST part? You can sub rune into inspiration and get the 5% CDR and Max CDR rune. Before you couldnt do this if you went grasp, but now you can so this seems to be the best imo for him. I mean really look at the healing you get, here ill list it quick.

-Grasp: Healing ever 4 seconds bonus dmg on auto plus inc max health permanently -Font: it bond of stone but you can heal from it with reduced healing tho, either this or a 60sec 375+20% max hp tower hit depending on lane. -Ironskin or Mirror Shell: Say hello to one of the best runes xD: whenever u heal for 20 hp, gain 3% armor or 3% MR. Mind you nasus innate lifesteal xD. u also gain 3 armor or mr. The other rune is late game inc to stats 3 more armor and mr, BUT if you really play nasus you know that laning phase early most important. Contrary to some, Nasus is MID GAME CHAMP, late game the amount of resistances/pen items/team fights makes it way easier for you to die before even getting close to hitting a squishy for 1k dmg. -Lastly: I think all of the last 3 are optional depending, I personally would go second wind, which heals you for 4% missing hp after taking dmg from champ, good against lane bullies, especially ranged ones. Another one grants inc. max hp every 10 minion kills BUT thats late game and so won't help u much early. The other is just windspeakers without the mr and armor inc with a little more heal for low hp champs. More of support rune tho. Pretty much other two are the ones you will go for. Max hp prob against tanks, while second wind for harder lanes.

Now u can do sub tree: Inspiration is go to for 5% cdr. haven't really messed with other runes but this one was key to nasus before, so should be the same in new meta hopefully. -Definitely the 5% good cdr rune -Second, mostly up to you, there's one that keep giving free empowered biscuit every 3 minutes that inc max mana and heal based on MISSING HP. Pretty good against lane bullies. The lender might also be really good but got to see it in action, getting earlier CDR items could be a huge boon, like the sheen power spike.

Thats my take on the runes atm, to sum it up, before you couldn't go grasp and get the cdr rune. Now u can, inc. laning power against lane bullies that Nasus struggles against, and remember, gives stacking health from grasp plus so far good passive healing and resistances that will scale to late game.

One Last Note: I do see you can do a couple more cdr options if you spec into sorcery, however, you will be extremely weak hp and armor wise. It's a riskier rune set but u will get a sortve stormraiders that now procs on 3 unique atks hitting, and 15% cdr at level 10. Mind u, 10% is given at level 10, so you really would be playing a dangerous game relying on your ability to stack well and limit damage taken, cause you wont have resistances until you get your defensive items so lvl6+.

Lol this is long, Nasus mains 4 ever xD*[slayer-pantheon-thumbs]*

Tenth Leper1 votes

There are at least 2 cdr runes at present sir.

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