I thought of a Taric rework the other day. Let me know what you think.
Now, when I was thinking about Taric's playstyle at the moment, I felt like at times it was very lackluster because of cooldowns and point-and-click abilities. His aura is great and combines well with his W. His heal is just kind of...there. His stun is a good fit, but could be made to fit in better. His ultimate also felt a little weird, but effective in large team fights. I feel like with the switches over to skillshots from targeted abilities, Taric could be up next. I kept that in mind when shooting ideas around for his kit that blended better.
I'm not going to list off the damages of each of the suggested changes to the abilities because that's not my strong point, but here goes nothing.
Standard Passive - Gemcraft - I wanted him to have a standard passive that keeps the idea that he should be in the middle of the team fight. Taric's armor is increased based on how many enemies are around him.
Q - Imbue - We could have a little fun with this. To fit with the name, Taric keeps the heal for him and his ally. However, when an ally is healed by Imbue, their armor is increased by x amount for three seconds (I thought getting imbued would really be cool if you're imbued with extra armor).
W - Shatter - This could be turned into a two-fold ability that synergizes with the proposed E coming up. First, it would basically be the passive ability that allows him to reduce enemy armor. Second, Taric can shatter his armor to grant him and nearby allies increased movement speed for two or three seconds. This would allow him to get in optimal range to either heal an ally or set up his E.
E - Dazzle - This is the biggest change I thought of. Dazzle could be changed into a skillshot. Gems would rise out of the ground. Enemies that were in the affected area are encased for x amount of time. Pressing E again would shatter the gems, do AoE damage that scales off of his Armor and AP, and reduce any nearby enemy's armor by x for a couple of seconds. (That's the syngergy between his kit I was referring to.)
R- Radiance - I think this should stay the same. It's a great buff to allies during a fight. It'd really go well with a kit based on being in the middle of the fight, like he should have.
That's all I've got with my suggested changes to Taric's kit. Feel free to leave a comment. This is really just a brainstorm typed out. If you have any other ideas, leave them here. I'd love to hear them.
Hopefully the mods don't delete this one too for the wrong area.