Thoughts on Riven
Disclaimer I am bias against riven, being in game with a riven ruins that game for me. If I'm top against her, sure it's probably me losing straight up. If I'm jungling I have issues ganking a riven before 6 because of her mobility, and after 6 it's most likely to turn into a 2 - 0 for her. There seems to be nothing I can do against a riven that's played half decently, her kit is too... perfect. (numbers are based off the wiki linked, as I do not own her)
Her kit just doesn't seem to have any weaknesses, it has heaps mobility, an aoe stun on a low cooldown, a shield to make her tanky that scales off her main stat and an Ult that is quite frankly, insane. I'm going to list what I feel are relevant points of her kit, based off the wiki linked. Then I'm going to point out things I feel would make Riven less soulcrushingly painful to fight in a match, while not gutting her completely.
Ability Rundown
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Passive is pretty simple, it makes the next basic attack deal 20 (level 1) - 50% (level 18) bonus damage. This stacks up to 3 times, lasts for 5s and is produced by using an Ability. This bonus damage does increase lifesteal.
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Q is on a 3 charge system, is pretty iconic of Riven's kit in general. Each charge moves her forward, and does about 60% of her AD in aoe damage around her, with the last in the combo knocking up enemies too. Each charge will reset her basic attack animation (which leads to abuse but I cannot see a feasible work around). The cooldown for this 'ability' is 13 seconds, with the cooldown counting down on the first Q, not the last (apparently).
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W is a Point Blank aoe stun. A .75s duration stun with a cooldown of 11s at rank 1 and 7s at rank 5. This also does 50 / 80 / 110 / 140 / 170 (+100% Bonus AD) damage.
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E is a simple dash with 325 range, which also shields Riven. The shield only lasts for 1.5s, but it shields for 90 / 120 / 150 / 180 / 210 (+100% bonus AD). It has a cooldown of 10s at rank 1 and 6s at rank 5.
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R (First) not only increases her AD by 20%, it increases the range of her Q and W too! It has a cooldown of 110s at rank 1 and 50s at rank 3.
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R (Second) fires an cone aoe 'skillshot' that does 80 / 120 / 160 (+60% Bonus AD) Damage. This damage scales by 2.67% per 1% of missing health, up to 200% increased damage if they are missing 75% hp. IN AN AREA! She can only do this once per Ultimate. (That bug got fixed.)
The Problem So I suppose after all that is said, what IS my problem with Riven? She has very good laning phase, decent defenses (that scale off offense stats), damn good damage, a long ranged aoe execute and mobility to get away from most attempts to stop her. The only thing that stops Riven in her tracks is hard CC like a Stun, Immobilise or Silence. Unfortunately most of these are skillshots which she can avoid with her mobility.
Interestingly enough, in spite of what I see as a flawless kit, Riven is not played much at the higher skill levels. This does not make sense to me as Riven is usually a force of nature in games I play, usually requiring a heap of CC and praying that my team can finish her before she kills someone (or all of us) and gets away with her mobility. I FULLY expect people to add thier knowledge on this apparent trend. Looking forward to it, because I am stumped.
Damage Riven's damage is deceptive in the fact that every ability she uses will give her a charge of her passive. If managed correctly this means that every ability may as well do +50% of her AD, assuming she can hit her target. For example her Q does 60% of her AD each Q, and gives you a charge of her passive for another +50% of her AD on the next basic attack. that's 330% AD on one combo of her Q. Additionally, most of Rivens damage that isn't from her passive is AoE, meaning say half her damage is done to everyone around her.
Potential Damage Changes Passive may need to have reduced stacks or reduced uptime. As it stands she can get 5 charges in a rotation, leading to an extra 2.5 basic attacks. In the time she attacks you 5 times, she's 'hit' you 7.5, not including ability damage! (at level 18, the % scales on level) Ultimate should be Single Target, range can be like half current range. Nobody needs an aoe execute, especially not someone with that much aoe.
Mobility Currently Riven has a LOT of mobility on relatively low cooldowns that allow her to not only dominate lane and fight on her terms most of the time, but roam very well and get fed that way. Ganks are usually ineffective, due to mobility.
Potential Mobility Changes This is going to be controversial, people are going to read this and instantly think I want the worst for Riven. Remove her first Q combo. This will reduce both her ability to proc her Passive, AND her Mobility. If you must, add the damage to one of the other hits. This will hit her iconic ability HARD, but I feel if you rein in her mobility this much, it will make her less overbearing and you may even be able to (have to?) buff her in other places. Increase the cooldown of her E by about 4s. Double cooldown for E if used in the opposite direction of a champion. (called 'Valour', not 'Tactical Retreat')
Defense Defense-wise, I think Riven is in a fairly decent spot. The most important thing here I feel is that her passive effectively increases all her lifesteal purchases by 20% at level 1 up to 50% at level 18.
Potential Defense Changes Passive no longer increases Lifesteal amount. CD on E increased by about 4s (as mentioned in Mobility) E cooldown doubled if used in the opposite direction of a champion (as mentioned, will hit defense too)
The Point After going through all this I suppose you're wondering what I thought the 'Endgame' was here. I am hoping that by implementing some of these changes, Riven will be able to do less everything, and perhaps have power shifted / added (if need be) in a way that leaves her healthier overall.
Thanks for reading if you managed, apoligise for this being so long winded and probably hard to read. Feedback will be read, maybe replied to but may take a bit of time.
TL:DR Mostly nerfs, to try and leave Riven healthier. Hard to explain, skip to the 'Potental Changes' bit for a better explanation. Oh and I do not own Riven, I've played her once when she was free.