Suggestion to improve Hextech Rewards
Kinda Gameplay, kinda not. It isn't about balance within the game but I suspect this is an appropriate place for such a suggestion.
Enable players to obtain multiple chests on a single champion.
You wanted chests to be earned via mastery of champions. Do you realize how impractical it is to master 48 different champions? So, how about we make it a little more feasible for the solo queue players who won't have duo buddies to hand them S ranks?
Increase the number of S ranks required per chest on a single champion with no limit on how many chests that champion can earn.
- 1st chest: 1 S rank
- 2nd chest: 2 additional S ranks
- 3rd chest: 4 additional S ranks
- 4th chest: 8 additional S ranks
- 5th chest and beyond, 16 additional S ranks.
This will also take into account players who you are queued with and get an S rank, however you can only obtain 1 S rank per game for the purposes of the total S rank count.