What do you think about the Yasuo nerfs?
What do you guys think? I'm a yasuo main and love playing him, and I'm worried the nerfs might hit him a little too hard. 75 dmg off a fully stacked e is a lot
What do you guys think? I'm a yasuo main and love playing him, and I'm worried the nerfs might hit him a little too hard. 75 dmg off a fully stacked e is a lot
not even in the right direction. And by far not enough.
It's 50. At rank 5.
And he has a 20% bonus ad ratio added
The fuck are you talking a bout
I haven't see the nerfs yet but they should remove him getting an overhshield for just walking for god sakes. The most primitive basic function in league (movement) and hes rewarded a shield. At least make him earn it by damage output or something.
I thought it was kind of weird he had a single target (maxed first anyways) nuke gap closer of about 200 that just fell off lategame, for a supposed hypercarry it really needs to be the other way around, so I kind of like the changes.
I don't think it will change much. People hate him because of how annoying he is to play against, and that nerf won't really change that. He'll probably still have a super high banrate.
Nerf's'? Ok it's only 1 nerf and its so negligible you can barely call it a nerf.
The nerfs are probably to try and push Yasuo towards maxing his Q first over his E.
I doubt it will change anything about how frustrating he can be to play with/against or his ban rate. His ban-rate will remain high (so long as there aren't many higher-priority bans).
Honestly, I always found his Windwall to be the most annoying aspect of his kit. https://www.youtube.com/watch?v=2OuN3HNCf0c
Also i feel like it would be best to put 2-3 points in e then max q. What do you guys think?
Still cancerous. He will still be my ban 1000000000000% every game