Am I the only one who thinks reworked Ezreal is broken?
I don't understand why such a safe champ can poke/burst so hard?
I was watching a (slightly behind) 20min ez w+aa squishy mids for 40% of their health bar? wtf?
Maybe a w+q, or maybe if he was super far ahead, but just a w+aa when slightly behind (mediocre kills/assists/cs)?
Also played against ez top as tryn, figuring I had to dive hard before getting poked out of lane. Went in against lvl 10 ez as lvl 9 tryn and all he had was a manamune (I only had shiv), more-or-less same gold at this point. Guy 100-0s me with a w+q+e+q in about 2sec flat. I even took resolve secondary with bone plating.
That DOES NOT make sense for how safe he is (long range with a very solid/long escape).
He needs either a range nerf, a dmg nerf to his w, a major nerf to his e (cd or range) to reduce escape potential, or even just a nerf to his w preventing it from going through minions. Long range safe champs like ez SHOULD NOT be bursting people down like he's freaking draven, unless he's 10-0 at 15min with good cs or something crazy like that.
Either he needs to be forced to commit to trades without escape potential (if he keeps current dmg) or he needs a dmg nerf so he needs to actually poke people a little before engaging (if he keeps current safety).
I'm really losing faith in riot's ability to balance champs in the last season or 2 (been around since start of s4).