Support Itemization: Solving an Old Problem By Creating A New One

Rusty Owl·2/19/2017, 8:22:56 PM·4 votes·1,218 views

If I remember well (And correct me if I'm wrong), the whole reasoning to change the old Iron solari's stats and unique passive (gave Mr to allies) was so that supports would be a bit more free when it came to their builds. They also introduced 3 new support items to give us more option but as all of you may know, now as supports we are more or less forced to build 2 items now instead of one (Btw not talking about wards and starting support items those are a given if you ask me). Those 2 items are the redemption and the new solari. As much as I liked them at 1st it is now a pain to build those because if you want a higher chances to win a game as a support you HAVE to build them and on every type of support may it be tank or ap (excluding full ap support such as brand and zyra they are more like secondary ap carries if you want my opinion.) So if you do the math boots+SS+Support Item+Solari+redemption= 5 (or 4 if you combined your SS) So that leaves you one or two spaces for items and by the time you get their the game will most likely end soon. Especially nowadays with games rarely going over the 35-40 Min mark.

If you go at http://www.champion.gg/statistics/#?sortBy=general.winPercent&order=descend&roleSort=Support All the actual support character (Those written support on their champion description according to LOL) on this list have those two items in their highest win rate build.

So ya I just find it kinda stale playing support nowadays because of that...

I know that creating items for support has never been easy Riot but I hope their is something good for us in the future.

Thank you

6 Comments

Spice POWAH2/19/2017, 9:47:41 PM3 votes

Part of the reason locket Is core on everyone right now is because it gives protection from burst to your whole team for a second, which is the meta we're in.

Redemption is just outright a good item with a Dota-level active.

I have a feeling locket won't be core on everyone once the meta shifts away from burst and redemption might need a stat change If it still becomes core on most supports, unless the other support items are good enough to make the question "what would be better for my champ or team" instead of "do I really want this instead of Redemption?"

Barkingspider732/19/2017, 8:34:16 PM1 votes

Yeah, it feels like if you aren't building Locket + Redemption on every support, you are going to lose every teamfight. All supports definitely feel same-y in regards to their build. Their is not much variation even between mage supports and tank supports.

Lothàrs Edge2/19/2017, 8:52:13 PM1 votes

I find Solari to be more useful on average. Redemption is great if we're getting poked, bonus if I'm playing a healing-type champion. It's just hard to pass up negating 200-400+ damage for all allies around you. Big ass shield for cheap gold.