Maw [Hexdrinker → Maw] is too overloaded
As if AD juggernauts were not strong enough already.
As if AD juggernauts were not strong enough already.
right because the immobile bruisers are the problem right now
not the carries building tanky,
not the assassins being immune to AP burst while also getting armor pen and a lot of AD
, not the MOBILE bruisers who can jump on your face and burst you down
no, it's the immobile dudes who can only run at you and DPS you to death

It becomes a timing thing and patience required... You can force the maw proc, burn the shield, and then punch them in the face...
Oh and I main
and also enjoy playing
and
have no issues with my opponents having 
They just need to remove 10 MR+lifegrip passive from hexdrinker and it'll be fine+ADCs wouldn't abuse it as much since no AS+Lifesteal anymore(Lifegrip is basically an ADC passive)
the thing was better on tanky bruisers before the rework than it is now.
it granted up to 90 ad on low health, which bruisers and juggernauts are able to sustain much longer in a fight than assassins and carries.
the rework made the item clearly stronger for adc and assassins, than juggs.