Why Riot Makes Obviously Broken Champions/items.
Broken champs are fun to play. I mean, come on, you have to admit that going 20-0 for no effort is a guilty pleasure. Besides, no one's going to quit LoL because some champion suddenly got rediculously overpowered because they're obviously going to get nerfed anyway. And honestly, a lot of these champions get banned from ranked play anyway. If you forgot to ban Darius in 5.17...it was your own fault. Which leads me to my next point: making new OP champs to ban means older OP champs can finally see play.
Also, I've noticed that the meta's that are really cancerous for Solo-Q are right around major tournaments? Cinderhulk wasnt nerfed until right after MSI, and the Juggernaut Update come right around Worlds. I guess at the pro-level, people reliably understand counterplay and difficulty isn't really a factor, so the newest easy-to-use-and-abuse thing isn't so oppressive. But everywhere else ('specially low elo), you just have to pray that your ADC can kite or it's gg.
What do you guys think?