a potential balance to sated devourer
the biggest issue with sated devourer is that a champion can build one offensive item along with Sated Devourer and then build entirely tanky but still deal more damage than a carry.
Well, "Devourer" doesn't sound like something a tank would be...it's not Sated Rock
Drop a boulder on someone, it's going to hold them in place...
use devourer and you're supposed to eat away at their hp.
Well, to discourage pure tank builds(the majority), why not make it where devourer reduces bonus health and armor/MR by up to 50% (harsh but I did say up to)
Cinderhulk is supposed to make a champion tanky...currently Devourer champs outclass almost every champion using cinderhulk except for Sion