Still waiting on a yassuo nerf

PhantomsLight··3 votes·976 views

Is it me or can yassuo lose lane and still dominate after being 0/3. He has so much mobility its very hard to hit skillshots and when I do he is able to windwall it (if he can react fast enough). He has 2 passives for some reason double crit chance which is disgusting on its own but then he has a shield that procs automatically making him take reduced damage in trades. His wave clear is way to good at lvl 3 and up for someone without mana or energy. At level 6 he can basically 1 shot most mid laners because he can e in then knock-up with q and by the time you land he gets 2 free autos his q and his r. His build path is so cheap and strong. He starts static shiv which gives him 50% crit chance only being 2600 gold. Most mid start Ludens or gunblade which are 3100 and 3400 respectively. He gets a massive power spike with shiv when he gets it before the other mid laner. Did i mention he can ult you while you are invisible such as akali shroud, neeko w, leblanc passive, becasue it isnt targeted it is proxmity. Once he hits 6 he can tower dive like its a joke becasue of his long range q tornado and r range. and then he can just use his 0.1 sec cd dash to get out of tower range before he takes 2 or 3 shots. In my opinion he should 1. Have energy so he cant constantly spam his abilities and shove wave to roam. 2. Make it to where his r can on hit you at the peak of a knock-up so he doesnt get free damage into more cc. 3. Give his windwall a health bar such can it can only block however many projectiles (minions would count as <1) so he cant block full combos for the price of 1 abilities. 4. Give is e a shot but manageable cooldown like 0.5 sec so he cant just dash it and out constantly (i know he cant dash to the same target twice but the doesnt matter when there is a full minion wave) 5. Reduce his base defenses because he is to tanky for how much damage he can put out early. 6. Remove the armor pen on his ultimate why is it even there in the first place. Yes I know im a silver pleb and that means nothing i say is credible but lets be honest it doesnt change the fact that he has 2 passives lots of base armor and mag resist a 0.1 sec dash cd a wall that can block every projectile in the game for 4 seconds and pen in his kit so he doesnt need to build any.

5 Comments

Jamaree2 votes

If you ever want to find out or feel why a champion feels too strong, play them, they tend not to be anywhere near as strong as the opponent with mastery of them makes them seem.

PhantomsLight1 votes

I mean of course he is gonna be bad if ive never played him vs someone who has been playing him for years. It doesnt change the fact that he is obnoxious to fight when played even at a decent level

Jamaree1 votes

{quoted}

I mean of course he is gonna be bad if ive never played him vs someone who has been playing him for years. It doesnt change the fact that he is obnoxious to fight when played even at a decent level

That isn't reason enough to nerf someone, I find Shaco obnoxious, doesn't mean he should be nerfed.

8Belthazor82 votes

Yasuo is actually the most broken champion in the game. He does not need to buy armor because he has an autoshield. He does not need to buy damage because he has inbuilt damage-multiplier. (Yesterday I saw a Yasuo engaged a 6/0/0 Renekton and after a Q and 2 aa (within 2 seconds) Renekton had 1/3 hp left. Yasuo had only a Doran's Blade for damage. Tell me it is balanced.) He does not need to buy mana because he has no resources. He does not need to buy cdr because he has no cooldowns either. What the actual fuck Riot?! (People are bitching about Riven's E because it has 3 sec cooldown at lvl18 with max cdr build... while Yasuo has 2 sec cooldown on Q and 1 sec cooldown on E at lvl10 without any cdr) His windwall is the most ridiculously broken thing in the game. Not only blocks infinite damage for 4 seconds but if something comes from the opposite direction like an Orn ult or something comes from under the ground it blocks it as well. What a skill-based, balanced ability. He does not have to worry about the enemy teamcomp because he always builds the same items no matter what. Once he has 3 items it is gg even if he was shit on earlier. He has a free ranged cc poke with high damage and the list can go on and on. There is a reason why Yasuo always has the highest banrate worldwide. How many champions managed to reach the 70% banrate like Yasuo did? Honestly, I just do not feel to be upset about other champions being OP until this garbage is untouched.

NemeBro1 votes

{quoted}

Is it me or can yassuo lose lane and still dominate after being 0/3. He has so much mobility its very hard to hit skillshots and when I do he is able to windwall it (if he can react fast enough). He has 2 passives for some reason double crit chance which is disgusting on its own but then he has a shield that procs automatically making him take reduced damage in trades. His wave clear is way to good at lvl 3 and up for someone without mana or energy. At level 6 he can basically 1 shot most mid laners because he can e in then knock-up with q and by the time you land he gets 2 free autos his q and his r. His build path is so cheap and strong. He starts static shiv which gives him 50% crit chance only being 2600 gold. Most mid start Ludens or gunblade which are 3100 and 3400 respectively. He gets a massive power spike with shiv when he gets it before the other mid laner. Did i mention he can ult you while you are invisible such as akali shroud, neeko w, leblanc passive, becasue it isnt targeted it is proxmity. Once he hits 6 he can tower dive like its a joke becasue of his long range q tornado and r range. and then he can just use his 0.1 sec cd dash to get out of tower range before he takes 2 or 3 shots. In my opinion he should 1. Have energy so he cant constantly spam his abilities and shove wave to roam. 2. Make it to where his r can on hit you at the peak of a knock-up so he doesnt get free damage into more cc. 3. Give his windwall a health bar such can it can only block however many projectiles (minions would count as <1) so he cant block full combos for the price of 1 abilities. 4. Give is e a shot but manageable cooldown like 0.5 sec so he cant just dash it and out constantly (i know he cant dash to the same target twice but the doesnt matter when there is a full minion wave) 5. Reduce his base defenses because he is to tanky for how much damage he can put out early. 6. Remove the armor pen on his ultimate why is it even there in the first place. Yes I know im a silver pleb and that means nothing i say is credible but lets be honest it doesnt change the fact that he has 2 passives lots of base armor and mag resist a 0.1 sec dash cd a wall that can block every projectile in the game for 4 seconds and pen in his kit so he doesnt need to build any.

Keep waiting.

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