[Proposal] LP gained for MVP and lost for LVP after game!

Mdluli·7/16/2016, 1:43:33 PM·2 votes·1,170 views

At the end of ranked games, both teams should vote for the most and least valuable players on the enemy team. The MVP and LVP gain and lose additional LP as follows:

Winning Team MVP will gain bonus LP [e.g. 10LP] for contributing the most to the win. Winning Team LVP will receive reduced LP gain for risking the team's win. [but they will still get LP]

Losing Team MVP will receive reduced LP loss for having contributed the most for the team. [i.e. they will still lose LP for the loss, but not as much] Losing Team LVP will lose additional LP for being the greatest contributor to the loss.

Reasoning:

  • Players can't vote for their own MVP and LVP because they are not as objective as the enemy team.

  • The idea is to factor in aspects of matches that MMR algorithms can't reliably account for. In other words, there are important factors of the game that only the players will understand

  • The current honour and reporting systems don't seem to affect players' behaviour much. I think this is because honour means very little for more experienced players [there are simply no worthwhile benefits] and because reports often punish players by giving them Queue bans or something else that amounts to a rap on the knuckles. This results in players not caring about honour or being reported.

  • This proposed MVP-LVP system will reward/punish using what players in ranked really value: LP. This could actually lead to improvement in behaviour and increased effort put into games.

Admin:

  • Three votes are needed to grant MVP or LVP status. Otherwise, LP will be granted using the "normal" method.

  • Pre-made parties cannot give more than 2 votes to the same person.

  • LVP penalties can be lower than MVP bonuses to factor in mercy [but maybe not -.-]

  • Voting is compulsory [otherwise people will ignore it after the game like they often do with honour and reports]

Thoughts? I know this idea isn't perfect :/

12 Comments

ViiLLAiN7/16/2016, 2:06:02 PM2 votes

YEAH sounds great until trolls come around and vote u LVP because they didnt like something u did or said to them

Soraka Rules7/16/2016, 2:27:55 PM1 votes

maybe if we had solo que. Dyanamos will just vote you down if this was true!

ViiLLAiN7/16/2016, 2:29:44 PM1 votes

u must not play much league then im always stuck with trios and duos or quads who always ban together whether it be feeding together trolling together or in the one instance when the league gods decide to bless me they carry together.... but the gods are not in my favor most of the time...

ViiLLAiN7/16/2016, 2:40:54 PM1 votes

you play in EUW not NA thats the difference right there

Mdluli7/16/2016, 2:42:26 PM1 votes

I see what you guys are getting at, but remember that pre-mades can only give 2 votes max. Also, you vote for the **enemy **team MVP and LVP; not your own. So you don't need to worry about your toxic teammates or trolls voting you LVP.

redfeenix7/16/2016, 3:15:19 PM1 votes

I think using overwatch idea of voting for good players after the match is a sweet idea. However I think IP gains is a more suitable reward rather than LP. IP doesn't affect rankings and LP gains can be abused, plus it won't be fair for ranked integrity.

IP gains for a single player per game, that's cool though. Also players aren't forced to vote. So if you don't wanna vote for anyone you don't have to.

Interesting idea not sure id it will ever be implemented though.