Why Dynamic Queue is ruining the game in ALL ELO's

Akali Kami··4 votes·665 views

Because there are too many cons to outweigh the pros. I'm not sure if I'm the only one, but for one thing, ranked and draft queue times since riot said FUCK YOUR SOLO QUEUE have gone up tremendously. Where I used to spend 1-3 minutes in a queue, I now spend anywhere from 1 to 20 minutes and I'm only in silver. Even though they've tried to sell DQ so hard with bonus IP incentives, it is still falling short unfortunately. I am more of a solo player. Getting paired (regularly) with 4man premade groups is quite aggravating and annoying when all of a sudden all of them start flaming you and being toxic as hell if you make a mistake or if they make a mistake and blame you.

The worst part about what I just mentioned, and as people in other threads have pointed out is that with a 4man premade, they can say and do whatever the hell they like, especially if they play regularly with a group of people. This is also why the current disciplinary system is stupidly broken. It's more so relative to quantity of reports + content as opposed to content relative.

3 Comments

ReshiKillim1 votes

Actually, a 4 man report in one match won't do much. It checks your matches in the past as well. If you get reported often over a series of matches for a specific type of behavior, you'll get punished. But if you get a bunch of reports for something in one match and not in others, you won't. Unless you're really toxic.

And on the topic of premades in DQ, I see them less often than I do in norms. And they're generally worse in DQ than in norms as well. For reference, I'm in silver.

Akali Kami1 votes

{quoted}

Actually, a 4 man report in one match won't do much. It checks your matches in the past as well. If you get reported often over a series of matches for a specific type of behavior, you'll get punished. But if you get a bunch of reports for something in one match and not in others, you won't. Unless you're really toxic.

And on the topic of premades in DQ, I see them less often than I do in norms. And they're generally worse in DQ than in norms as well. For reference, I'm in silver.

I wasn't saying it under the pretense that I've had disciplinary action on my own account. I'm saying it in general, and it still is much more effective based upon numerous reports versus a single report. I don't know why you think it wouldn't be. I don't know where any evidence that it would have more effect on a per-game basis as opposed to number of reports. Premades in DQ are the whole reason DQ was implemented. The fact that you don't is either purely luck based or I'm just getting some really shitty rng considering I played 5 games yesterday and in 4 of them I was put with 4man premades and every time, one or more members were toxic as hell.

To which I still say the disciplinary system is incredibly broken especially with the implementation and unless you work for riot and can literally give me insight to how the disciplinary system works, then I'm going to take your statement with a grain of salt. I've had premades that are incredibly toxic and volatile, who gloat about getting people banned, meanwhile saying racist things, telling people to go kill themselves and more. To which I have reported and checked later and these said people are still able to play games. I can only personally believe that the system in and of itself is broken as I take time to be thorough and detailed in my reports and that it is based on quantity as opposed to being subjective/content based.

Needless to say, overall I just don't feel that Dynamic Queue has done anything positive for the game. I have friends (irl and in game) who have played this game for years and ever since Dynamic Queue came out, are now leaving the game and going off to other things like Paragon, HotS, Overwatch and etc. and I doubt that it is solely because of the game being old, or dynamic queue, but additionally people getting sick and tired of Riots bullshit.

I first played this game in season 4, trying it out a little bit, but not getting too involved. I got into the game in season 5 and my experience was great. 5v5 and 1-2 solo queue seemed like something that really worked and helped separate people trying to progress in team play versus those who were solo/duo. Now we are season 6 and have this Dynamic Queue, which in theory was probably conceptualized as something amazing. Now however, and for the first time, I am seeing an excessive amount of trolling, flaming, and all around, bad experiences. Rarely will you get into a game with a 4man premade that will be comprised of all competent players.

This is one problem I see that has been brought up by other players. People normally don't want to ranked with their friends. If they do, they'd play norms cause odds are you're not going to find 5 players who all want to try hard to win in a casual scenario (the current ranked system vs the old). Duo queue was fine. The idea of being able to queue up with more than 2 people was exciting at first until I experienced the negatives over and over and over.

tl;dr: Riot sucks, DQ sucks, Disciplinary system sucks. You can polish a turd all you want, but at the end of the day a polished turd is still a turd.

I have bad RNG1 votes

It's this simple and it appalls me that riot can't see it. The more variables there are in a competitive game the higher chance the game will be unbalanced. Please listen to your community. There is a reason why viewership and the popularity of LoL has been going down since dynamic queue was forced down our throats.

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