Ornn is pretty much an auto-loss at this point and could use compensation (Level 7 Ornn)

Colton147··3 votes·255 views

As the title says...

Ornn is currently sitting at a 45%-47% win rate: http://na.op.gg/champion/ornn/statistics/top http://champion.gg/champion/Ornn/Top?league=

W: Bellows Breath

Patch 8.2 nerf reverted; unstoppable is back

E: Searing Charge

New Effect Ornn is now unstoppable during the charge

R: Call of the Forge God

New Effect Ornn is now unstoppable during the dash

7 Comments

Jamaree2 votes

Wouldn't auto loss mean 0% win rate?

Cynikul2 votes

Wait, when has he had higher than a 50% win rate...?

He's almost always been strong in certain comps and vs certain comps.

Cynikul1 votes

Also; this might have something to do with it...

https://www.leagueofgraphs.com/summoner/performance/ornn/na/Colton147

Colton1471 votes

{quoted}

Also; this might have something to do with it...

https://www.leagueofgraphs.com/summoner/performance/ornn/na/Colton147

I don't play Ornn as much anymore due to how bad he is currently.

Cynikul1 votes

Well, its more a matter of your CS is below average (below the curve) of even most bronze players. Try to focus on CSing and strive to get it even with that curve of a silver/gold player. If you do that, you will probably see a higher win rate.

Also, Ornn strongly succeeds in late game. It looks like, based off the curves, almost none of those 3 games got past the 27ish minute marker.

Colton1471 votes

{quoted}

Well, its more a matter of your CS is below average (below the curve) of even most bronze players. Try to focus on CSing and strive to get it even with that curve of a silver/gold player. If you do that, you will probably see a higher win rate.

Also, Ornn strongly succeeds in late game. It looks like, based off the curves, almost none of those 3 games got past the 27ish minute marker.

I tend to play him support than top.

Ragnaveil1 votes

I have an issue with the fact you'd want unstoppable on not just the W, but his E and R. That is gonna cause some unhealthy gameplay for people playing against him, knowing full well that he could vastly out-trade them with 3 uninterruptible spells. I've played a ton of Ornn myself and sure the W nerf was a hit, but they had justified reasons for removing the unstoppable: He was being too oppressive in lane. These suggested changes are putting him back into that same issue.

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