PBE Grave's nerfs and my thoughts.
So the nerfs today on PBE were quite big for Graves. Here they are for anyone who hasn't seen them yet:
Graves Quick Draw (E) - Duration of True Grit lowered to 2 seconds from 4 seconds. Basic attacks again non-minions no longer refresh True Grit duration. No longer stacks up to 4 times. True Grit armor and mr increased to 40/60/80/100/120 from 10/15/20/25/30 "Dashes in a direction, reloading one shell. For 2 seconds, Graves gains True Grit. Basic attack hits lower the cooldown of Quickdraw by 0.5 seconds. True Grit grants 40/60/80/100/120 Armor and Magic Resist."
So basically they made it to where Graves no longer has to cast his E multiple times to get the full effect, but they removed the refreshing of True Grit on auto's. IMO this is a bad change for Graves. True Grit has always been kept on auto attacks and this kills a cool thing Graves had. I would rather they cut the Armor and MR in half and then keep the refreshing of True Grit on hit. This way Graves no longer has to cast 4 e's to get max effect, but no longer get's as much out of True Grit. This will kill Graves' late game tankyness, without removing a cool ability. I do agree that Graves needs nerfs, I don't agree in the direction of these nerfs. You could have also targeted Graves' ultimate. Right now it's sitting at a 100s cool down at level 1. It needs to be a 120s cool down at level 1 because this ability will pretty much grant a kill with the insane amount of burst it does. I my self as a Graves' jungle player do not currently value his ult as much as I should.
TL:DR Please Riot, keep True Grit the way it was, but nerf the armor and MR values instead. You can target Graves' op ass ult with a 20s increase to the timer.
(P.S: NERF KINDRED SHE'S BUSTED!)
EDIT UPDATE: Praise the Rito gods Today's PBE update (3/25/16); Graves Quickdraw ( E) [looks like reverts back to live functionality]