What solutions did the new tank changes bring?

Knalxz··2 votes·351 views

Legitimately asking because I don't really see them.

It seems like the champions were just made more flashy so that more people would play them and like their kits have gotten a bunch of new flair added in so that new skins made could change more particles and objects so people would have a reason to buy them.

I didn't know that's how you solved problems now Riot.

4 Comments

Jbels5 votes

Actually, to be completely honest, Zac's rework is nothing but a buff. He got an extra Hard CC, and now his ult can function as one of two different kinds of CC. Maokai's old ult was boring as fuck, and made him too much of a generalist. This new ult will give him a niche other than "ALWAYS PICK THIS CHAMPION WHENEVER THE META FAVORS HIM." Sej had so much power in her old ult that the rest of her kit had to suffer for it. If she proves too weak in the coming patch, they'll buff her. All in all, these reworks will be a really good change for these champs

midnight oil241 votes

Exactly. Mao was a total generalist, but apparently it was his niche. Yes, because a tank's niche should definitely be to tank better for an extended period of time. Now he has to plan around when and where he uses his ult.

o0O Madoka O0o1 votes

The intention was to solve the problem that they are to similar, when one is stronger than others, there's literally no reason to pick others.

The changes aim to create unique identities. Sej would be better at single target lock down, and thus good at early skirmish and small teamfights. Maokai would still be the team CC and peel, but the old ult was too strong and changed. Zac would be the disrupter that takes longer to set up, etc.

It was the same intention for ADC rework a year ago, some of the ADC's were in pretty balance states, but they are not satisfied that people always pick some over others.

TehNACHO1 votes

Well speaking for Maokai:

Passive change feels mostly the same, I feel like it's to somewhat try to make up for Maokai's tankiness if he charges in now because of the ult change.

E change is a big neon sign for the utility and vision control in those saplings. Down here in low Silver, the few times I've seen a Maokai have never had saplings in brushes.

R change I think is actually great. Maokai's old ultimate wasn't actually that large in that if you position aggressively and manage to get in the enemy's back line, or if the enemy front line is more mobile that Maokai, the ADCs (the ones I'd want to protect the most) are still exposed. Maokai's not actually doing that much to drag attention to himself, as he lacks the damage of a Juggernaut and he's not slamming cc into the enemy like Nautilus literally every auto attack. Defensively it works wonders, but from a thematic standpoint it's incredibly boring. We have Shen teleporting from across the map, we have Braum standing in the way shielding damage, we have Tahm devouring the ADC and running off with them, so on and so forth there are Tanks with such interesting ways of defending their ADC, and Maokai does it by standing in their general area.

The new ult does two fold: as a slowly progressing line of CC, if you initiate a dive by ulting, running in front of it, and then diving whoever you can, you're still defending your back line as the ultimate creates a virtual wall between you( the enemy team), and your carries, while at the same time the slow travel speed isn't actually that bad when trying to defend your carries and creates a huge zone control tool to defend them with.

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