Sooo uhhh Runeglaive ez nerf inc or no?
Just want to see what the community thinks on pepiinero and carrying with the runeglaive ez.
Just want to see what the community thinks on pepiinero and carrying with the runeglaive ez.
Fairly certain they confirmed Runeglaive is bugged at the moment and isn't supposed to be applying spell damage.
Its supposed to apply proc damage just like Lichbane. It being bugfixed alone will probably be a pretty big hit to Runeglaive ezreal, since it will keep him from getting all his procs and such.
TL;DR: it will stop turning Ezreal's Q into a spell, and will keep it as a glorified auto attack (so it won't be able to proc things like Luden's Echo anymore)
it's not the Runeglaive applying the spell damage Ezreal's Q is a weird beast and procs all items as if it were an AA and a spell at the same time. The Runeglaive turns Ezreals Q into magic damage which allows him to proc Ludens with it. If they are going to change anything it will be Ezreal's Q and that's what upsets ezreal mains like me me QnQ
it's not the Runeglaive applying the spell damage Ezreal's Q is a weird beast and procs all items as if it were an AA and a spell at the same time. The Runeglaive turns Ezreals Q into magic damage which allows him to proc Ludens with it. If they are going to change anything it will be Ezreal's Q and that's what upsets ezreal mains like me me QnQ
Understand that spell damage and magic damage are different things.
It converts Ezreal's autos into magic damage, thats intended; what ISN'T intended is for it to proc luden's or other such things (ezreal's Q actually counts as auto attack damage iirc, not spell damage; thus his Q can't actually proc things like rylai's or such; its why Sunfire cape doesn't permaslow you if your enemy has Rylai's, sunfire cape is magic damage but ISN'T spell damage)
While Ezreal's Q is a spell, its specifically coded to NOT apply spell-damage effects. Runeglaive made it do that (unlike all the other items with spellblade) so Runeglaive is pretty buggy at the moment.
Ricklessabandon comments on it infact.
it's not the Runeglaive applying the spell damage Ezreal's Q is a weird beast and procs all items as if it were an AA and a spell at the same time. The Runeglaive turns Ezreals Q into magic damage which allows him to proc Ludens with it. If they are going to change anything it will be Ezreal's Q and that's what upsets ezreal mains like me me QnQ
Ezreal's Q procs as if it were an auto attack. Runeglaive procs spell effects in addition.
They have said Runeglaive was bugged and shouldn't be proccing things like Rylai's and Luden's https://www.reddit.com/r/leagueoflegends/comments/3bwv14/runeglaive_no_longer_procs_ludens_on_pbe/csqfc0f Quote: {To clarify, it was definitely a bug we missed in development. Luden's Echo will trigger on 'spell damage' which are damage sources that apply effects like the slow from Rylai's Crystal Scepter or the spell vamp from Hextech Gunblade. 'Proc damage' doesn't interact with those effects though, which is why Sunfire Cape doesn't perma-slow when you also buy Rylai's Crystal Scepter. Additionally, Luden's doesn't care about what type of damage is being applied, so Talon's Rake and Olaf's Reckless Swing would trigger the item's effect if they ever had the item (please don't try it with those champions in a real game though)… Runeglaive was always intended to be treated as 'proc damage' just like Lichbane, Iceborn Gauntlet, Sunfire Cape, etc but the damage on the primary target was flagged incorrectly (the AoE damage was correctly flagged). Fun Fact: the damage from Hextech Gunblade and Luden's Echo are intended to apply spell effects. This means you could do things like shoot a champion with Gunblade, have Luden's bounce off of them to three other targets, and heal off of the damage done to all four. If you had Rylai's, they'd all be slowed too! Edit: used the word 'though' too many times and it was bothering me…}
err no. the first time in years that finally ez ap is viable again