Why playing ranged ADC isn't as fun anymore

FriskySwiss··2 votes·2,052 views

I can sum it up in a few points.

  1. Ranged ADCs are meant to be safe when really, most of them aren't. They're so close to the battle that unless they're obscenely overpowered like Graves, they'll just get jumped and murdered. Even at mid-late game, even when you do a lot of damage, you have no defense, so unless your team has been protecting you, be prepared to die, a lot.

  2. I seriously feel pure damage builds aren't as viable as they used to be. They worked for the longest time on ranged adcs, but now it seems any fighter can build half tank half assassin and be just as if not more effective.

  3. "Most" ADCs are either too easily countered or have to play like opportunistic cowards. Tristana, for instance, is utter crap without kills, and will ALWAYS rocket jump to ks like the little coward she is.

  4. Again, 550 range is great for pros, who have teams that don't suck, but for anyone struggling to get out of bronze or silver, good luck making anything big happen without your team. And don't tell me that that's the point. If my team is bad, I should NOT be screwed over for it. The point of being a carry is that I should be strong enough, and yet AP carries seem far more capable of carrying without assistance (even after Ahri's been nerfed from being overpowered to actually balanced)

  5. I've actually seen people avoid having ranged adcs on their team because it's a growing opinion that ranged adcs don't get enough benefit for their position, and sacrifice too much.

  6. I'm tired of toxic supports who belittle you for the first and any mistake thereafter, because they're so good at this game amirite? (and yet I still end up doing more than they are capable of doing because they picked a support that couldn't carry in an emergency).

In short, ranged adcs need SOMETHING to make their low elo play more rewarding. Having to duo just to make it work can't work for everyone because some people prefer to solo. What do you guys think?

6 Comments

The Red Warden2 votes

Marksmen are supposed to have a hard time when facing bruisers/assassins solo, that is what you pay for having that much damage while at range. If adcs are able to solo everyone, why would you ever pick a melee champion? The ranged ones will just kill them so fast that they can never accomplish their own goals? Besides this is a team game, not an fos where you solo 20 people by yourself.

Of god, you mean you actually have to build something different for once? Of the humanity? Oh you poor thing, why should you actually have to make decisions about what you build? It's called adapting to a constantly changing game.

Only Yasuo's Windwall and braum's unbreakable can block ranged autos, if you want to see what being "too easy" to counter is go play a melee champ without dashes.

Marksmen are probably the most necessary character in any game because they are the best at taking objectives. Most adc's will actually do a lot more damage then mages, it just is hard to notice because while the mage has burst, the adc has dps. This is a team game, it should require teamwork to be successful. An entire class of champions exist to make sure you stay alive, stop bit--ing that other classes have an easier time.

ADC players are the ones who bitch at any mistake usually, and if it really that bad just mute them.

Every champion has different kits and play styles, find the one you like and master it to beat the others.

In my opinion, you sound like the generic adc main that can't get off their own high horse to realize that they aren't always the center of attention. This is a team game not some fu--ing fps where you kill the entire enemy team by yourself. No this is a moba, where the team that works together almost always comes out on top.

Honestly, to balance a game around the lowest levels of play is like asking for it to play. Since with how easy everything would be, any one who figures out the mechanics would just waste everyone one else with no ability to stop them.

Stop bit--ing, and actually figure out how to get better.

https://m.youtube.com/watch?v=tqakQqxkcME

darkdill1 votes

It's just the assassin meta right now. ADCs die to assassins.

It'll pass.

Lunar Lightning1 votes

I completely disagree with your #4. you are either playing too agro in lane or following your support in on bad trades. Just let them die farm and mute them when they rage. If your actually good at adc and just focus on farming you will get out of low elo. This is true for every role at low elo instead of going for kills or trying to fight a ton in lane just focus on farming. If your support goes in and dies wait for them to shove thelane to your tower (YES YOU WILL MISS SOME CS) but not even close to the amount of cs youll lose out on if you die

Linna Excel1 votes

Meanwhile tank mains are complaining ADCs are OP.

TBH, I've always hated playing ADC so it's rarely been fun. I guess that's because I learned support before ADCing.

PentaJump1 votes

At higher Elos, ADCs are overbearing.

LytesPHD1 votes

Why your post is complete shit

  1. Ranged AD's are not meant to be safe. They are meant to deal the most damage on your team while being ranged. They are the main turret pushers of your team and any adc with a dash is plenty safe.

  2. You must be a really cocky player to bot build any defensive items. Only uzi the best adc in the world will go full offensive items. Besides him every adc even lcs pros will most likely build a defensive item unless they are really fed and confident they dont need it

  3. WTF do you mean adcs are to easily countered. If you win your lane and become the most fed in the game( not just your team) you will do a lot of damage to anyone. Also that trist example is horrible as tristana you do not have to play like a coward. You can go ham and probably be fine as you can jump out and have a self peel ultimate that knocks them back.

  4. Lol once again i 550 range is plenty to be a difference for your team but if you want more range just go an adc with more range simple if you cant handle lower range adcs you proba ly lack the mechanics.

  5. Lol they are all trash if they think having an adc is useless. Tells me a lot about what league you are in. With no ranged adc your team will have a hard time getting any turrets down because you will be having to go melee range just to do damage to turrets. APCs are not auto attack damage so they dont do much to turrets either. How are you going to get to the enemy nexus when your team doesnt have an auto attack ranged champion who can deal damage to turrets relatively quickly, while being at a distance from the enemy team.

  6. As an adc main yes there will be times when a support is so bad that he can be the sole reason you lose your lane. However, that probability is really slim and most of the time if you are good enough you can come out even or a little ahead even with a below average support. You make it sound like you get a bad support every game.

More from Gameplay

More by FriskySwiss