good and constructive way to fix yasuo
change his passive from double crit chance to 10% extra damage on crits
change his passive from double crit chance to 10% extra damage on crits
Jesus no
The whole point is that Yasuo has a lower damage output than other melee carries, doing this would just give him Tryndamere syndrome
then make it 1.25% more cause 1.25 items for full crit then full damage and almost full health per atack is broken
if the crit stays it might be time to hit it another 10% and look at flow.
Should be punished a little more for sliding in then he currently is