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Does matchmaking rig the games?

Flaagrah··1 votes·842 views

Hi guys, I'm probably not the only one that has made a topic about this. Lately I've gone on an inexplicable streak of wins. In the past 29 matches I've won 23. Of the 6 that I lost, 4 of them were because of my connection issues. I know I'm not playing THAT well so I'm a bit puzzled as to why I keep getting placed on winning teams. Other times it feels like the matches are rigged against me when I go on tilt the other way. Anyone have an explanation for this phenomenon?

3 Comments

PatTung2 votes

Hi guys, I'm probably not the only one that has made a topic about this. Lately I've gone on an inexplicable streak of wins. In the past 29 matches I've won 23. Of the 6 that I lost, 4 of them were because of my connection issues. I know I'm not playing THAT well so I'm a bit puzzled as to why I keep getting placed on winning teams. Other times it feels like the matches are rigged against me when I go on tilt the other way. Anyone have an explanation for this phenomenon?

Riot Matchmaking is broken. It considers only wins and losses in ELO. It looks for players with similar amounts of wins and losses and matches them together. If you get lucky and get great teams that result in a lot of wins, you will have higher ELO. Thus, if someone who is a complete imbecile is always placed on great teams and has good ELO. THEN is placed with you...you're in for a frustrating game. And so is anyone who is matched on the same team with him. Consider yourself lucky.

Zen Fury3 votes

Riot Matchmaking is broken. It considers only wins and losses in ELO.

That's not broken. That's how the ELO works. Do you think a chess player gets bonus ELO for being able to decimate a pawn structure but still lose the game?

More to the point, ranking is based on objective criteria. The only real objective measure in this game is how many wins an losses you with regard to level of opponents you're playing. Everything else introduces a subjective element and makes ranking no more accurate than you saying "Damn I'm good!".

PatTung1 votes

The only real objective measure in this game is how many wins an losses you with regard to level of opponents you're playing.

So a less skilled player lucky enough to get placed with great teammates versus a higher skilled player who is unfortunately placed with less competent teammates or leavers should have a higher ELO? Though the wins and loss measurement is indeed objective, it does not paint a good overall picture.

In fact, going by only wins and losses, punishes players more than it rewards players based on the current system. Many times, games are won or lost based off a few individuals. This is especially true for lopsided losses.

the current matchmaking system lets us constantly get paired with less competent players, leavers, and trolls to put many players on losing streaks that see us losing 20+LP per game. While we only gain 15-16LP per win. In fact, depending on the time of year and day, trolls and leavers come out of the woodwork like they sprouted from some overflowing treasure trove. So these 15-16 LP wins are hard fought and hard to come by, while the 20+ LP losses are much more frequent. With this in mind, the fall down the ranked ladder becomes somewhat of a snowball effect that is incredibly hard to bring to a halt.

My ideas for matchmaking changes

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/shyhqKUW-an-idea-for-riot-matchmaking-changes-please-read-and-bump

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