ARAM should have bans

Zxall·7/20/2016, 7:40:32 PM·1 votes·306 views

Hello, fellow Summoners!

I think ARAM is a really cool game mod, but seriously lacks the balance factor. Even though ARAM generates random champions to play, I still feel like it should be like a Summoner's Rift game (despite one single lane). And that is the thing - it is only one single lane, and the chaos is unbearable. Banning 6 champions in total, in my opinion, will ease most of the annoyance and rage, and pretty much acknowledging the fact I will lose before even reaching 20 minutes into the game is extremely obnoxious. I love ARAM for its team-compacted strategic play, the feeling of battling in Armageddon, and the exhilarating rush during team fights.

Nevertheless, when the enemy team has a Jax, Fizz, Malzahar, Veigar, and Illaoi, I feel like I want to rage quit and consequently kill myself. And this is not the only team combination I have dreaded; I have seen many other horrors. Trust me. And I mean, I sometimes get those monster combinations, and man does it make me feel like an unfair victor. Some games were so easy, that the enemy teams just surrendered (I am talking about the 24 VS. 2 kind of games). And this makes me think: Seriously, who wants to surrender in ARAM?

Note that I am clueless as to how the bans should be embedded, and neither do I know what to expect from this. However, the idea itself seems fairly interesting.

I just like to play ARAM a lot when I am not playing Ranked.

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