Concerning Veigar
is in a sticky spot right now. I've owned and played Veigar a lot for a couple months, and I think he needs a slight buff. His E nerfs were much needed, as some people in the LCS used to pick Veigar support (in season 3/4) just for the insta-stun box. That Old Box was a little broken. However, now with that E and R nerfs, he seems a little weak. So I figured this could be a proper buff to help him out a little:
W: Dark Matter - AP ratio scaling changed from 100% to 80% W: Dark Matter - Delay time 1/.9/.8/.7/.6 seconds (currently 1.25 seconds at all ranks, I believe) R: Primordial Burst - Enemy AP ratio scaling reduced from 80% to 50% R: Primordial Burst - AP ratio scaling increased from 100% to 120% (A revert to the Old Veigar damages)
The delay reduction on the W helps make Veigar a little more consistent to land his full combo, but its damages were insanely high. With these changes, Veigar's W delay would be on-par with Xerath's W delay at Max rank.
I had considered that the changes on Veigar's Q was a buff. Veigar can remain farther behind towers in order to farm, which keeps him safer, at the expense that his poke is greatly reduced. Now that the Q only strikes the first two units, enemies can simply hide behind enemy lines to avoid the poke. So I thought this buff might also help lil' Veiggy out:
Q: Baleful Strike: ALL enemies in the line are hit. However, only the first two units struck may be farmed to gain the AP bonus.
As of late, Veigar relies on enemy stupidity more than his own ingenious #LCSBIGPLAYS. With these changes, Veigar doesn't have to depend on the enemy rushing Rabadon's in order to nuke them with his ult. These changes are just a suggestion. Every Veigar main let me know what you think of this! Is this too good of a change? Or does he need a little more of a buff?