Riot! Three things-- Miss Fortune / Morgana.

Blumpkin Nation··1 votes·592 views

Firstly, I think Miss Fortune is in a great spot and I like her changes overall. But I was wondering if it would be a good idea to change her Q a bit. Her Q use to be a very good poking tool in lane and I think since the changes to the width of it, it hasn't been very good.

So my suggestion is that you should consider changing it to be an enhancement on Miss Fortune's next basic attack. This way, it still remains as that unique double-hit skill but allows it to be useful mid-late game and not interrupt her basic attacks. The usefulness drops after laning phase and since the distance (it seems like that to me) has been reduced on how far it'll do the double-hit, I think this would be a good change.

It would also keep the enemies on their toes when near minions because it'll come out faster. Thoughts???

As for Morg... I know her W is her key farming skill, but I don't understand why it costs so much mana now that it's utility has been dropped. The magic resist reduction was pretty cool and I miss it. I didn't mind the additional damage per health missing but I feel the cost doesn't justify that damage. I think she deserves the old function back.

Also, yes I know she doesn't really have mana issues, but I'm just curious as to why it remained a high mana cost when her signature CC move Dark Binding got a lower cost. I would have thought this would be reversed.

Thirdly, I think Windspeaker's Blessing is kind of poopy now. You could have changed it to 5-10-15-20 at levels 1/5/8/11 and not reduced the magic resist by half. I know it would be -2 shorter than it is now, but I'd be fine with that (also, clean numbers) if the magic resist wasn't halved.

3 Comments

VI WeE1 votes

I like what you think should be changed about Miss Fortune, but she's already one of the champions with the most win rates. That would make her OP. Secondly, I AGREE that Morgana's mana costs should be reversed; it just makes a whole lot more sense!

Blumpkin Nation1 votes

Yeah, I know she is doing well right now. I wanted to suggest this a while ago, but I never had the chance to lol. I feel her Q becomes a trap later in the game. You're better off not using it because it'll cost you 1-3 basics and stop your movement.

<.< But it'd be a QoL update if they nerfed something else about her.

VI WeE1 votes

I guess so...but when I play her I don't feel that it traps her. It's actually quite satisfying when her Q hits.

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