Can we change Barrier

XinCrin··3 votes·536 views

Currently there honestly is very little reason to take barrier. -Heal gives movespeed and you can heal yourself and one other target. -Barrier is single target and does not shield much more than how much hp you regain from heal.

One small buff to make barrier much better: Increase from 2 seconds to 5. Ignite currently ticks over 5 seconds. Barrier should last for five seconds or until broken. Its a small buff but it would help in quite a few situations.

18 Comments

Shadòw6 votes

Barrier shields for more and isn't reduced by Grievious Wounds

btw.. increasing it by 3 seconds is NOT a small Buff

XinCrin1 votes

Its a buff that would make it actually somewhat worth while to take it for laning because barrier is < ignite. Ignite lasts for 5 seconds so all you would be negating is 2 seconds of ignite damage.

oSEXYPLATYPUSo3 votes

making it 5 seconds would make it the most OP summoner outside of flash... then ever game you will see nothing but summoner 21 summoner 4

there was time where summoner 7 was broken and everyone had it.... and all you saw was summoner 7 summoner 4

then there was league of tp where champs all took summoner 12 summoner 4 due to the cdr on summoner 12 if you tp to a structure

XinCrin1 votes

Lol what? summoner 3 Lets you duel really well and would you keep you alive. summoner 7 Gives you ms, and lets you heal a second team mate. summoner 14 Counters healers. summoner 6 Amazing for immobile champions who can really use the move speed buff. summoner 1 QSS.

Barrier would not replace these spells. It would just make barrier a more viable choice and something you want to think about instead of being overshadowed by these other spells.

oSEXYPLATYPUSo1 votes

of barrier lasted 5 seconds that is like a free fuking item 3157 for all who take the summoner and it will be the most picked summoner outside of summoner 4

just how summoner 7 use to be when it was OP and over buffed...

summoner 14 does counter healers... but falls off after mid game due to the amount of HP items in game and the over all tankyness of champs its more for a kill pressure early game to snowball a champ and get a lead.. late game its trash

summoner 6 is very situation and only on certain champs...

summoner 1 is very situation and most likely the less picked out of all the other ones listed its best for teams who have hard cc for single target focus like an Lissandra ult.... it dont help vs Zed

XinCrin1 votes

You don't know what your saying. Buffing barrier would not make it overpowered and most picked summoner after flash.

ADCs want to take heal so they can heal a team mate or get the move speed buff to run away/

Exhaust would be taken over barrier when playing against all in champions like Zed . Why would you take barrier over exhaust against Zed? It reduces there damage by 40 PERCENT.

Cleanse would be better than barriers in a lot of scenarios. TwistedFate Lissandra

Teleport gives more map pressure.

Ghost is great on a lot of champions and a lot of champions would much rather have the move speed rather then the shield

Ignite with the true damage dot would help you in rather close situations.

oSEXYPLATYPUSo1 votes

but if you can block damage for 5 seconds would give it alot more practical use in general over the other spells... if i can shield and block damage for 5 seconds that will in effect make me tankier... and reduce the damage the other champs can do... cuz as far as Lissandra ult last for 2.5 seconds and does magic damage... you shield all that damage... and other incoming damage...

you negate zeds damage on his all in for 5 seconds with barrier and using it after he has his deathmark on you would shield you from the proc of his ult negating his kill on you ...

exhaust dont do that... it limits the damage up to that point

therefore taking summoner 21 would be as good if not better then those overall and others would only be used in a very very situational basis

Shadòw2 votes

and why would you take summoner 14 then anymore when it gets completely negated?

you shouldn't negate summoner 14 damage with Barrier, if you think that's what summoner 21 is about you're wrong.

you take summoner 21 to survive Burst, not DoT.

XinCrin1 votes

Ignite should be taken for certain scenarios just like how barrier should be taken over heal in certain scenarios. Barrier should be an actual option over taking heal and exhaust.

Shadòw1 votes

it is.

when you need to survive huge Burst against Champs that you cant exhauste easily (Fizz Karthus Darius)

Prozzak3 votes

Barrier is still strong, I use it on a select few mid laners or against certain matchups. I don't see any buff needed.

CrazyBear19872 votes

I like the idea of a buff, but not the execution.

maybe just 2.5 or 3 seconds, slightly better than what it is, but it's very non aggressive.

oSEXYPLATYPUSo1 votes

that is reasonable but to make it a full 5 seconds would make it broken

Catastrop2 votes

Barrier is fine as is, people just need to get better at using it.

Mig891 votes

I agree. i used to take barrier for laning against assasins but i found exhaust or heal to be better because they last longer. exhaust scales way better because itll most likely always negate more damage late

oSEXYPLATYPUSo1 votes

summoner 21 can actually save you from summoner 14 if you use it at the right time negating 2 seconds of damage from summoner 14

XinCrin1 votes

And the other 3 seconds?

oSEXYPLATYPUSo2 votes

ideally you use it after the 1st 3 ticks (3 seconds of summoner 14 ) so you are shielded and completely negate the last 2 ticks that is what typically kills you when you get ignited. but typically the only time you are taking summoner 14 is on an assassin type champ who wants to blow up and kill something... so if you are another champ facing that you have 3 options to save your self from the damage of an assassin...

summoner 21 is one... summoner 7 is another... and summoner 3 is the 3rd... now if your champ is passive and not a great duelist to an assassin you take summoner 7 or summoner 21 but if you can fight back you take summoner 3 to limit there damage out put allowing you to out damage them

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