give rumble better ap ratios

Bazooka Blade··1 votes·1,249 views

riot nerfed his danger zone rumbles ult was nerfed, his fire spit was nerfed, the only good thing he had going for him was the cool downs and now we cant even have that he is only being played by the hardcore fans because he is hard to play and he falls off late game and thats the main reason why your skins for rumble havent sold why would anyone want to play a risky champ that also falls off late game he is picked 2.6% for fuck sake

Rumble torches his opponents, dealing 75/135/195/255/315 (+100% Ability Power) magic damage in a cone over> 3 SECONDS.< over 3 secs

rumbles best skill by the way and its dmg can be cut in half by simple kiting around rumble when its on or you can just drive thought flame spit and keep hitting rumble rumble because really its not doing alot of dmg if rumble stays put he dies and if he runs he does 0 dmg.

amumus w does more dmg and that shit doesnt turn off and the range on its better too and you cant kite around it and whats better is he has a double stun so you cant run from it your stuck taking that dmg and not dealing any dmg back

Despair (W) Cooldown: 1 Cost: 8 Mana per second Range: 300 Toggle: Nearby enemies take 8/12/16/20/24 magic damage plus 1/1.5/2/2.5/3% (+1% per 100 Ability Power) of their maximum Health each second.

you can do alot of things to make rumble better 1 the second harpoon is a stun that would make rumble more enjoyable and also reward if your hit your skills 2 when he reach 35% heat he is in danger zone 3 fix his low ap ratios on his w e and r 4 put back burst dmg on his r 5 put burst dmg on his q 6 extend range on harpoons 7 make his ult global

he is already a c list champ why are you not trying to make him better

22 Comments

MissingKayo6 votes

make his ult global

haHAA

Yeah no, fuck off. Rumble is complete cancer to play against and he deserved all his nerfs and could still take some more.

GamerThink2 votes

Wth did I just read... :O

Pentakill at baron wherever you are? Splitpush+pentakill in teammates' teamfight? Srsly...

TheTarians4 votes

Hello... 235K Current Rumble One Trick Pony here... let me just help you out really quickly.

riot nerfed his danger zone rumbles ult was nerfed, his fire spit was nerfed, the only good thing he had going for him was the cool downs and now we cant even have that

These were all warranted nerfs, because without them Rumble would have too much damage in his kit for a person who is supposed to already do well in late game team fights. Imagine if he even had a 50% AP Ratio on his ult, which thankfully he doesn't. That means with one ult you would have upwards of 2000 damage if built correctly.

he is only being played by the hardcore fans because he is hard to play and he falls off late game and thats the main reason why your skins for rumble havent sold why would anyone want to play a risky champ that also falls off late game he is picked 2.6% for fuck sake

He is only played by hardcore fans, because some people (which I can presume is you) don't want to take the time to actually learn this champ. He is a complicated champ to learn, and therefore he will have a lot lower play rate. Not to mention that you can't do any BIG FLASHY 1000 AP ONE SHOT COMBOS on him, which makes others hate him because then they can't "outplay". Also, Rumble's skins don't sell well because he only has one good skin, being Super Galaxy Rumble. Yet, most people that play against the skin find it annoying.

rumbles best skill by the way and its dmg can be cut in half by simple kiting around rumble when its on or you can just drive thought flame spit and keep hitting rumble rumble because really its not doing alot of dmg if rumble stays put he dies and if he runs he does 0 dmg.

Getting outrun is not a problem, especially if you can land an E or your R. If you can't land those, then go and buy a item 3116, it makes all of Rumble's dreams come true, while still providing him great synergy with item 3151. Also, no one runs straight through a flamespitter, because that would make you take most of the damage from it. As for Rumble doing 0 damage, you're plain wrong. He has one of the highest damages in the entire game if played correctly, and can deal upwards of 10K damage in one team fight alone.

amumus w does more dmg and that shit doesnt turn off and the range on its better too and you cant kite around it and whats better is he has a double stun so you cant run from it your stuck taking that dmg and not dealing any dmg back

Despair (W) Cooldown: 1 Cost: 8 Mana per second Range: 300 Toggle: Nearby enemies take 8/12/16/20/24 magic damage plus 1/1.5/2/2.5/3% (+1% per 100 Ability Power) of their maximum Health each second.

There's so much wrong here that I don't even know where begin... let's just do it form the top. Amumu's W does AT MOST 4% of a targets max health each second, and that's being generous to the meta build of Amumu where he builds full tank and sometimes an item 3001. And unless you are playing Full AP Amumu, it's not going to be doing that much damage. Meanwhile, Rumble's Q (Which is the skill you are comparing) will do more than THREE TIMES the amount (maybe even five) of damage that Amumu's will do to champions. Not to mention how mana hungry Amumu is until he gets blue buff or until late game, so he's not leaving that on for as long as he wants. While Rumble will have Flamespitter on a 3 or 2.4 second CD (Depending on if you have Zhonya's or Abyssal or neither) after the duration ends. Next up, AMUMU ONLY HAS 1 STUN! That's his Q, his R is a snare that prevents you from using auto attacks, but not abilities. Finally, for this part at least, Rumble's Flamespitter has 300 MORE RANGE on it than Amumu's W does. It's clear you got these numbers from the wiki, so I have no clue how you messed up that badly.

1 the second harpoon is a stun that would make rumble more enjoyable and also reward if your hit your skills

No you can't do this, because this would break Rumble. He's not meant to have hard CC, and if he does then he would have to be like Aatrox where he's forever waiting for a rework to fix that problem.

2 when he reach 35% heat he is in danger zone

Again, no, this would break Rumble. One of the hardest things to manage on Rumble is his heat mechanic, and having it start earlier than it does now would make him be able to get off all three overheat empowered abilities without overheating.

3 fix his low ap ratios on his w e and r

The shield has a fine base, even when not in danger zone. The Electro harpoons can already deal a shit load of damage to squishy targets even in late game. And his ult has 1200 Base damage at rank three. If anything, the ult AP Ratio should be nerfed.

4 put back burst dmg on his r

Refer to previous point.

5 put burst dmg on his q

You're just trying to break Rumble aren't you...

6 extend range on harpoons

This I would somewhat agree with, but to be honest it is completely fine as it is right now.

7 make his ult global

Well... now I see I am responding to a troll...

he is already a c list champ why are you not trying to make him better

He's not though. Rumble is currently one of the most balanced champions in League right now. On literally any stat website that shows Champion Win Rate, you will see that he has been at around a 50% win rate for more patches than I can count. He's the basis on balance right now in League

Bazooka Blade1 votes

alot of what your saying is wrong like him being able to do 10k dmg each fight and him not falling off late game i see you do play rumble but i also see your in plat for the first time. i been playing rumble for over 10,000 games. not only do i use him for top i use him for jungler mid and support. you also only play when you have a partner kinda cowardly if you ask me

Bazooka Blade1 votes

also all your match that go over 40 mins you lose with rumble so dont say he doesnt fall off

TheTarians2 votes

Wow... okay... so you basically came to my detailed response to your crappy reasoning and said, "I'm right, you're wrong. Deal with it!" Then you randomly brought up my rank as if that has anything to do with it.

Doing 10K damage in teamfights is possible if you can actually land your Ultimate and Q on multiple targets. Seeing as though you haven't seen high damage, I can assume you just simply don't have the experience to properly hit them. Never once in my post did I say he did not fall off entirely, but I did say that he doesn't fall off in late game teamfights. Reason being his mass amounts of constant AoE damage and burn effects.

I also see that currently you're in Gold V with a 47% win rate in solo, and a 49% win rate in flex. WOW! You can't even get a positive win rate in ranked this season on either queue, that's pretty terrible dude. Hell, I've barely been playing 2 years and I'm currently doing better than you! Clearly my opinion is more important than yours because I am better than you at ranked. [zombie-brand-facepalm]

Also, I only play Rumble top because that's the role in which he can carry the best with. As a player that continually wants to get better at this game, being able to play my one tricked champ in his best role is more important than playing him in multiple roles.

And one last final point. I NEVER DUO IN RANKED UNLESS IT IS WITH ONE SPECIFIC PERSON AND THAT HAS HAPPENED 6 TIMES THIS SEASON! SO DON'T YOU EVER TRY TO CLAIM THAT I DUO IN RANKED!

P.S. Actually make a response next time instead of saying "I'm right, you're wrong"

Bazooka Blade1 votes

im right your wrong

DorkunedAuras4 votes

This is what's known as an "ad hominem" argument, a frequently used logical fallacy. You are attacking the speaker himself rather than debating his points. By bringing out a fallacy such as this, you are ceding his point. If you want to get into a proper intellectual debate, the first step is to not engage is basic logical fallacies, and instead start a meaningful and respectful conversation about the topics he actually stated.

DorkunedAuras4 votes

The first step to creating a setup for a logical debate on a topic that Riot might actually care about is to make sure your post is formatted appropriately with the laws of English. Utilizing proper punctuation, grammar, capitalization and formatting makes your post far more readable and appear less like a rant. Here, let me help

Riot nerfed his Danger Zone. Rumble's ult was nerfed. His Flamespitter was nerfed. The only good thing he had going for him were his cooldowns and now we can't even have that. He's only being played by his hardcore fans because he is quite difficult to play. However, he falls off late game. These are the main reasons your skins for Rumble haven't sold well lately. Why would anyone want to play a risky champion who falls off late game? He is picked in 2.6% of games.

Rumble's best ability is his Flamespitter, which does 75/135/195/255/315 (+100% Ability Power) magic damage in a cone over 3 seconds. It's a shame that its damage can be cut in half by kiting around Rumble. Alternatively, one can simply keep attacking Rumble as the Flamespitter does not do significant damage. If Rumble decides to run, he is gaurenteed to lose the trade as he is no longer facing his opponent with his Flamespitter.

Amumu's W (Despair) does more damage than Flamespitter. Despair does 8/12/16/20/24 magic damage plus 1/1.5/2/2.5/3% (+1% per 100 Ability Power) of the enemy's maximum Health each second. It has infinite duration as long as mana is sustained, and the range is longer than Flamespitter as well. In addition, one cannot kite around Despair as it is a full circle around Amumu compared to Rumble's conical Flamespitter. To add on, Amumu has two different stuns he can use to make sure one cannot escape his consistent damage output, and negate his opponent's own opportunities to do damage.

I came up with some things Riot could change to make Rumble feel better and add power to his now dwindling kit:

  1. Make the second E (Electro Harpoon) stun if it lands on the target. This would give Rumble a more satisfying feeling for hitting his skillshots as well as giving rewards for accuracy.
  2. Reduce the Danger Zone threshold to 35% heat instead of 50%
  3. Increase the currently low AP ratios on his W (Scrap Shield), E (Electro Harpoon) and R (The Equalizer).
  4. Give Rumble some burst damage back into his R (The Equalizer).
  5. Add some burst damage onto Rumble's Q (Flamespitter).
  6. Increase the range of his E (Electro Harpoon).
  7. Make his R (The Equalizer) global.

Rumble is already a C tier Champion; Why is the balance team at Riot not trying to make him stronger?

Raiku Kawisa2 votes

I would still disagree with the information... but at least I would be less opposed to the discussion.

Warlord Scrap2 votes

Im a rumble main and disagree with you. He doesnt fall off late he just falls off solo late. He one of the better team fight top laners that has damage as opposed to being a tank. He has a higher pick rate for a non tank in the lcs. Hes actually pretty balanced although i believe the nerf was unnecessary hes hardly gutted.

Bazooka Blade1 votes

dude out of 60 game playing with rumble you won 16 if anything the just proves my point

Warlord Scrap2 votes

honestly i started ranked too soon after getting back into league i actually won most of my last games with him. Also its bronze and its harder to play a teamfight champ in bronze. Why do you think vis great in solo que but never played in lcs. Edit that not even my stats on him according to the client.

Bazooka Blade1 votes

dude if you want a team fight champ pick amumu top he is much better and does everything rumble does better

Warlord Scrap3 votes

besides the fact that amumu is almost never played top. Rumble was balanced before the nerf. His winrate is still above 50% he doesnt need buffs.

Bazooka Blade1 votes

his win rate doesnt count he is only played by really good people and picked at 2.6% if rumble was picked at 10-15% his win rate would be worse then galios

Warlord Scrap2 votes

But hes also a common pick in lcs which is the skill lvl riot balances around

Mira Arya Enthe1 votes

2.6 out of 135 champions is actually solid. 10-15% means it usually needs nerf or is a flashy fun champion.

LyingOnLine1 votes

Well, I guess OP's parents never stopped dropping him on his head.

Bazooka Blade1 votes

yelled the lvl 12 fetus

Bazooka Blade1 votes

look i dont want him to be easy to play or op i just want him to have something good that no one else has cuz right now he is lacking and of couse your going to run into that really good urgot player or ryze player but that doesnt make that champ good

Randomonium1 votes

You're a couple days late for an April fools post.

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