The Zoom Function

xZachOfAllTrades··1 votes·632 views

I don't know if anyone has talked about this before so I might be overlooking some facts but I would like it if LoL had an extended zoom range. Zooming out anyways, I don't think I need to zoom in anymore than what we have. Would this affect gameplay drastically?

Here is why I don't think it would be op vs someone with the current maxed out zoom:

  1. Because the characters are smaller from zooming out, you will have lower accuracy in targeting things.
  2. If you're currently efficient with the zoom and map, this wouldn't affect you so much if you faced someone who zoomed out a lot more since you're already efficient with the camera.

Here is why it could be op vs someone with the current maxed out zoom:

  1. Because you have a wider range of vision, you can keep an eye on the river and as a result will have less tunnel vision than with the normal zoom

Please discuss any more reasons why it could be op or why it wouldn't be op vs the current maxed out zoom since I probably overlooked a lot of things. I don't think it would affect gameplay too much. Just like in Call of Duty, you can change your sensitivity but it doesn't make you instantly better. A higher sensitivity means that you can look around faster which means you could kill targets faster. But, this relates to zooming out a lot because by doing this, you have lower accuracy. People just find what works best for them. That's the main reason I think that this would be fine if it was implemented.

Now, for the technical stuff. As for the range, I'm not sure. If you go too far out, you will probably see off the map and that wouldn't look visually appealing. I have an idea for this. Make boundaries for the camera. For example, if you were top, rather than having the character in the middle of the screen and having the camera veer of into the mountainside and the river, it could have a barrier along the wall where the bushes are and push the camera towards the river so you'd have a wider range of it. This would make the character appear on the upper side of your screen rather than the middle. I'm not giving a good explanation. Maybe, I should make some pictures? BTW I think that the camera should be able to bypass the boundaries of you take off camera lock

Either way, I just want to zoom out more. I don't care if it's unimmersive or visually unappealing. What do you think, fellow Summoners?

3 Comments

Wwuunnkil2 votes

People have talked about this before and Im pretty sure riot has stated at some point that anything that changes/allows for zooming out further is not allowed (cheating)

Akasuisei2 votes

Vision is the most important aspect of this game and it has to be regulated and fair (FOG, no vision in bushes, the various kinds of wards). Regardless of how much smaller something would look for targeting is irrelevant to having the ability to see another champ approaching from the side. The comparison to sensitivity in Call of Duty is also a little different so it doesn't apply here.

If you want a little bit more of an edge, the best you can do its to shrink the size of your minimap HUD and chat boxes. There is also data showing that Red vs Blue side of the map have small advantages because of the difference in vision (seeing enemies appear at the bottom of your screen versus at the top).

xZachOfAllTrades1 votes

Welp, it seems Rito is pretty set on the current camera settings. That's a bummer but I guess I'll have to deal with it since it's not like I have the ability to make games that appeal to me :/

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