New idea for Teemo'a abilities

Darth Ynot RED··1 votes·446 views

https://i.pinimg.com/originals/c5/63/bf/c563bfc843fc17a43266b645b1e3fbbe.png

I just had this idea in mind. Why don't we agree to give Teemo an ability update. ROTTEN, i named it so. When Teemo unlock his R (mushrooms), he will gain a Passive: "Every kill or assist with effect of Teemo's E (Toxic Shot) or his R (Noxious Trap) still applying will deliver Spores-Of-Fungus inside victim body. From 3 to 5 second before victim body disappears, a mushroom will spawn in the exact spot. Similar to how a dead body would rot in real life.

I hope to hear your opinions. Goodluck, Summoners!Teemo

4 Comments

hater free zone1 votes

Interesting mechanic. Maybe call it 'Mycopathy' or something. As much as I love playing Teemo, he definitely needs a rework. I like the idea of him being a scout and having shrooms. Him having those shrooms though is a matter that he is just 'collecting' them. I think thematically giving him a 'fungal' mechanic doesn't make sense. It would be interesting though to see a champion that has a mechanic around champion corpses, but I don't think that'd be so easily possible as champion corpses I believe they aren't considered as any thing like an object/minion to the game engine. Neat idea though.

Darth Ynot RED1 votes

Jhin's lotus trap is an example of mechanic-around-champion-corpses, each death makes an explosive trap. I believe making a mushroom growing on a dead body would be possible.

hater free zone1 votes

those aren't corpse interactions though, they're "if x than y" mechanics. If target dies, drop lotus trap. The trap is already set once the champion dies. Nothing to do with it's corpse. Karthus isn't a corpse in his passive. If target dies, proc passive. It's not an interaction with the corpse.

Darth Ynot RED1 votes

Karthus' Passive, too. Can't be targeted, can't be stopped.

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