Damaging Yasuo´s shield and not getting an assist/kill.

myDanacondaDONT·12/27/2014, 4:33:23 PM·49 votes·4,958 views

SO, my english sucks but THATS OK. (i hope.) Imagine this: You are playing Syndra. Syndra Yasuo is diving..... You only have enough mana for your E. You use E. It hits - and it burns his shield. You will make it out alive. He dies. EXECUTED. Could you explain in more details, what was your...ehm...thinking process behind not giving a kill to someone who deserves it? Thanks!

50 Comments

JustMyBassCannon12/27/2014, 4:41:47 PM11 votes

That's a bug, and you submit this to the Bug Report forum so that they can find out what's causing the bug and fix it.

There's no way this was intentional.

StealWolverine12/27/2014, 6:18:01 PM3 votes

Since when does mocking shout do dmg?

Truly Prideful12/27/2014, 5:12:30 PM3 votes

I would think it would grant the assist due to the CC attached, not necessarily the damage. You did technically 'assist' the turret in the kill.

myDanacondaDONT12/27/2014, 7:07:12 PM3 votes

OK, so there are loads of different opinions - I´ll try to sumbit it to "Report a Bug" section. Thanks for your opinions!

GaleWinUnleashed12/28/2014, 4:20:58 AM2 votes

Whether or not Yasuo's shield is weird and is perhaps an exception to normal shield rules, this is still DEFINITELY a bug because of the knockback that must have been applied along with the damage.

Something about Yasuo's passive apparently made him ignore your role in his death, which is clearly not intended behavior.

ExecutorDill12/27/2014, 7:33:43 PM2 votes

how long after did yas die? if you hit him and then like (...) secs after he dies, you won't get the assist. it has top happen a few seconds before he dies. if it did however well it's bug, and a rather op one i i do say so. Denying some 150+ gold (more or less) can be game changing in the early game phase.

flibitydoo12/27/2014, 6:54:06 PM2 votes

RESOLVE: At maximum Flow, the next instance of damage coming from a** champion or monster** against Yasuo will first convert his Flow into an absorption shield. After 1 second, if not already depleted, the shield dissipates and Yasuo loses all his Flow.

So apparently the shield only get's activated on champion or monster hit, not turret hit.

Basically if you didn't pop his shield, Yasuo would have walked under turret, took a shot, the shield wouldn't have activated (or done anything to negate damage), Yasuo would have died to the turret and been executed anyways. Same is true if he died to lane minions. Yasuo would have died to the turret regardless of whether you popped his shield or not since the turret doesn't even activate the shield.

Popping the shield did nothing to contribute to his death. Unless you actually touched his health bar or inhibited him through cc, then you technically didn't do anything to help kill him.

Now if he did the same thing but died to a jungle monster, then there's a problem (since jungle camps do proc his shield, and the jungle camps would have had to eaten through the shield to kill him, which if you pop the shield means they don't have to eat through the shield,) but otherwise it's working as intended.

Junkο12/28/2014, 9:49:12 PM1 votes

That seems to be a problem with Syndra E not applying assists and not Yasuo. CC should apply an assist by default whenever it deals damage or not

Arsenals12/27/2014, 5:06:06 PM1 votes

That's not a bug, it's working as intended. You didn't do any damage to Yasuo, therefore you don't get credit in killing him.

Just like if someone is Janna shielded and you attack them, their recall wouldn't be stopped. Working as intended.

Joe Dredd12/27/2014, 6:56:30 PM1 votes

freelo syndra has a single weakness confirmed

Sire Hippington12/27/2014, 8:31:15 PM1 votes

thats cause only damage to helathpoints counts for assists, if any shield fully absorbs your damage, you will not get assasists(or cancle recall) not saying thats a good thing, but thats how it currently works