Why Fizz w should get a rework.
Not gonna go indepth on this one, just stating the main points
- First, it goes with the main keystone masteries that fizz uses way too well. Applies stacks of FOB easily, and one w+q applies Thunderlords.
- It just doesnt seem to go with him being designed as an assassin. Bleed damage? Why? Why not an ability that forces him to build more ap instead of tank? Then he will me more squishy and wont be as annoying when one builds tank/bruiser.