Balancing against extreme damage that is S6?
-Add 150-200 base health to every champ in the game. -Reduce Health items that have 400+ health by 100. -Include more items that reduce damage but don't offer resistances/health. I.E. 10-15% damage reduction from physical damage/magic damage (And give kass an actual passive). -Provide ACTUALLY useful defensive masteries. -Increase MR and Armor Runes effectiveness.
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