Some small changes to make Kalista viable again without breaking her...
As the title says...
is currently sitting at a 46% win rate:
https://na.op.gg/champion/kalista/statistics/adc
https://champion.gg/champion/Kalista/ADC?
Passive: Martial Pose
now deals 100% of her damage instead of 90%
Spears no longer miss if they lose sight on the target
Q: Pierce
Damage increased from 10/70/130/190/250 to 70/120/170/220/270
New W: Sentinel
Passive:
and her Oathsworn apply a stack of Soul Marked to the enemy. Upon reaching the third stack (The Oathsworn can only stack the first two stacks, while
can stack all three),
deals 8/9/10/11/12% of the target's maximum health in physical damage (1% per 100 AD scaling) and gains 60% bonus attack speed for the next 6 seconds
Sentinel deals 60% bonus damage to minions
E: Rend
Damage increased from 20/30/40/50/60 to 40/60/80/100/120
AD scaling increased from 60% to 80%
Slow duration increased from 25/30/35/40/45% to 60% all ranks
R: Fate's Call
New Effect Now deals 100/200/300 magic damage (100% AP scaling)
