Some small changes to make Kalista viable again without breaking her...

Colton147·9/20/2018, 7:50:25 PM·1 votes·686 views

As the title says...

Kalista is currently sitting at a 46% win rate: https://na.op.gg/champion/kalista/statistics/adc https://champion.gg/champion/Kalista/ADC?

Passive: Martial Pose

Kalista now deals 100% of her damage instead of 90%

Spears no longer miss if they lose sight on the target

Q: Pierce

Damage increased from 10/70/130/190/250 to 70/120/170/220/270

New W: Sentinel

Passive: Kalista and her Oathsworn apply a stack of Soul Marked to the enemy. Upon reaching the third stack (The Oathsworn can only stack the first two stacks, while Kalista can stack all three), Kalista deals 8/9/10/11/12% of the target's maximum health in physical damage (1% per 100 AD scaling) and gains 60% bonus attack speed for the next 6 seconds

Sentinel deals 60% bonus damage to minions

E: Rend

Damage increased from 20/30/40/50/60 to 40/60/80/100/120

AD scaling increased from 60% to 80%

Slow duration increased from 25/30/35/40/45% to 60% all ranks

R: Fate's Call

New Effect Now deals 100/200/300 magic damage (100% AP scaling)

3 Comments

R107 Games9/20/2018, 8:00:16 PM1 votes

Trundle

Paroe9/20/2018, 8:03:31 PM1 votes

I gotta say. Straight buffs on everything is not small changes Further, Kalistas kit at large is pretty good as is. Her passive needs changes, as its what makes her truly good.

In my opinion Kalistas passive, Martial Poise, needs to instead let her basic attack while moving; Meaning once targeted Kalista will continue to basic attack that target until its dead or no longer in range.
It would be a unique mechanic thats slightly similar to her current passive, but not even half as powerful.