Faster, snowball-y games are leading to more toxicity

Drunk12YearOld·11/24/2015, 7:27:16 PM·5 votes·828 views

Now a single person's mistake is more impactful. Which causes the team to rage at them. Team advantages/disadvantages are more drastic at the 15 minute mark, which leads to hopelessness. Which leads to feeders. Which others have to endure because it's too early to surrender.

Some of the most fun games that I've won or lost were 45-55 minute games that could have gone either way. And they were fun because my teammates and my opponents never gave up.

The current game state leads to more frustrations and hopelessness, and is causing more people to give up and give up sooner.

Riot, I bet if you look at your data you would see that toxicity is on the rise in this game state. Please do something to level the playing field and stop encouraging stomps. It's not fun.

Perhaps look into strengthening towers or removing the minion buffs that are based on level advantage?

9 Comments

ZT Xperimentor11/24/2015, 7:35:57 PM4 votes

Spot on; I rarely play anymore because the games aren't worth playing, may as well just flip a coin since they've been repeatedly removing any comeback mechanics.

Dyonas11/24/2015, 8:07:13 PM3 votes

The game in its present state is not fun at all. If you're losing then you are more likely going to lose no matter what. Snowballing is out of control and you have a bunch of champions that add even more frustration to the game. How many people do you know that face a Fizz and say, "Oh, well played jumping on that pole to avoid death 1,000,000,000,000,000 times!"? Now you have the equivalent in support with Tahm Kench. Add in Illaoi who can have tentacles spawn on the enemy turrets without a single hope of countering it and the more resilient champs adding more frustration along with the ridiculously slow early game trades (why does Sivir have such a low attack speed now?) and it's just going to increase.

I've spent a far greater amount on this game than I should have because I've enjoyed it regardless of how good I am at it. This is the first time I've legitimately had non-stop frustration and it's all been since the pre-season patch.

Hybrid11/24/2015, 7:27:07 PM1 votes

After 5.23 snowbally got nerf :(

Facy11/24/2015, 8:29:34 PM1 votes

The exact opposite is the case... there is less toxicity when games are ending faster.... people stop caring so much cuz they can just play the next game and dont need to go through a 50 minute torture where the 1 idiot got caught out and u lose. I see a lot less toxic players in short games.

Things are always getting ugly when the game goes over 30 minutes thats when players get nervous and ping like hell and getting mad if things dont go their way etc.

Secret Butt Fun11/25/2015, 12:13:12 AM1 votes

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