The Movement Speed charts seem... off kilter.
I have had this topic on my mind for a while now and it's starting to bug me a bit. I can play almost any adc and be outran by a lumbering mess like
. How does that work logically. Then I had a peek.
Taking a look at the Base Movement speed charts, most of the ADC's run at about 325-330. Aside from unmounted Kled, those are the lowest base movement speed stats in game. And those 3... They run at 345. Now I see the reason why they get caught out decently often (a SMALL percentage of the time). They can't run... Unless they have mobile abilities or any means of escape, they just can't keep up. I know and understand that these numbers are small and insignificant to some degree but still...
Doesn't this seem a tad backwards to you? In stories and movies, the archers or scouts are almost always some of the fastest people. Light on their feet. No armor to weigh them down.
This isn't complaining more as it is just something I find odd. Let me know what you think. Mayhap a small revision of the base speed charts. Who knows?!
movement speed items weren't core on marksmen, they would need a faster base movement speed.