Shen Balance (Rioters read this please)

polarbear47··2 votes·832 views

I've been thinking about Shen and this is what I came up with. Shen is a tanker. Lets look at other tankers. Nasus bc of his q , he can be a stronger dealer and a tanker. Mundo, Gragas, Sejuani, Volibear, Shyvana they all have a percentage dealing skills. Shen, his only dealing skill is his q (passive too but), if u master q, q's damage is only 220. His w shield is 220 if u master. His lane fight is one of the weakest champion. I know he is meant for split pushing but theres better champions with split pushing. So Shen is a champ who don't have its advantage. Bad split pushing, no hard cc, not a good team fighter or innitiater. I think Riot should buff Shen's skill damage and tanking ability. It would help in lane fight. Heres my idea Q: 80/130/180/230/280 W: 100/150/200/250/300 10/9/8/7/6 cooldown 60 energy (whatever its called) E: no damage R: cooldown 160/140/120 Please read this and buff either W shield or Q or both :)

10 Comments

TheLastBaron881 votes

I think Shen's biggest issue is that he is a tank who is actually less useful if he is with his team when a fight breaks out.

KayVaugn2 votes

{quoted}

I think Shen's biggest issue is that he is a tank who is actually less useful if he is with his team when a fight breaks out.

Couldn't agree more. I'm not saying his ult isn't useful, but it's the fact that it isn't very useful if he's grouped. Sometimes it can be difficult to find a good time to ult just for the shield in the middle of a teamfight. Especially since as the tank you usually try to engage for your team when shen really needs someone else to engage for him, then shield them and come in after the fact.

TheLastBaron881 votes

I'd be really happy if they added some actual counterplay to his ultimate. Like if interrupting his channel removed the shield from his target because help isn't coming. That way they could afford to tack more power into his kit. Also if they added a short travel time based on distance, allowing him to race across the map like Reksai, maybe displacing and slowing enemies he collides with on the way to his target? Seems like it would be really cool to watch him race across the map like a real ninja, instead of just teleporting. Plus that way he could make his ult more useful through good positioning, and allow him to get more use out of his ultimate when he is with his team.

Also he could play Red Rover with the enemy team if he flanks them.

Harrys Nut Shack2 votes

I agree. He's odd overall. He scales well if built off tank but his ult is useless very late game where it's nothing but 5v5s. I don't really agree with OP though. Yes his abilities are garbage in terms of damage, but his passive and on hit damage from BORK allows him to deal some nice damage, much like Warwick.

I wouldn't mind an AP build becoming more viable by buffing AP rations especially on his Q, but other than that I'm not sure about the changes.

polarbear471 votes

I don't think buffing pure skill damage would be better, cause Shen usually don't build AP

polarbear471 votes

Most tankers have hard cc or good team fight skills but Shen he is a split push tanker but his push is so slow, think that is a problem

ABlueQuaker1 votes

Yeah, he's best used with a team that can poke and disengage and/or can skirmish fairly well. If his team can buy time for him to split, he works fine. If his team can use him offensively by using him (more specifically, his ult) to create a numbers advantage when skirmishing, he works fine.

If his team wants to 5v5 teamfight, he doesn't work that well.

He's like Renekton in that he's fairly safe/usually wins lane or at least goes even, he's a strong split pusher, and is pretty effective in the early-to-mid game. However, his late game revolves more around peeling for his carries and working from there than forcing fights and diving the enemy back line.

polarbear471 votes

he's a split pusher but I still think he need some buffs cause his lane fight is too weak

ABlueQuaker1 votes

What's I've always though his Passive should be.

Passive: Deals 10/20/30 + 4/5/6% Enemy's Current HP as Magic Damage. Targets Marked with Q take 2x damage.

LilxPaprika1 votes

For his E can you do this please

posted this in my mock patch list here: https://mocklolpatchnotes.wordpress.com/

Scuttle crab would be pleased.

Dash: The speed by which shen dashes sends a ripple along the edges of his taunt. This ripple effect that slows enemies nearby Shen and deals 50% dmg. Refunds 20 energy (half as much) per champion hit by the ripples. Edge of dash slows for 15,20,25,30,35 for 1 sec and deals 50% dmg. Restores 50% energy.

Shen’s e width nerf from a while back has made him have some difficultly hitting a more mobile champion pool.

The initial nerf to its width was in large part due to the amount of cc power his taunt holds. So while we’re increasing the width the extra portion we’re adding will now only slow targets.

whiff past someone ninja speed as to leave them somewhat disheveled, held back from it.

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